|Type of Block||Solid Block|
|Data Values||Hex: 91|
The Anvil is an interactive block used to repair items, rename a certain block or item, or combine enchantments on items.
The anvil obeys physics similar to Sand and Gravel. However, if an Anvil lands on an non-solid block, it will destroy the block. If the Anvil lands on a mob or player, it will deal damage relative to how far it fell before hitting the mob or player. Anvils have three states of damage: Normal anvil, slightly damaged anvil, and very damaged anvil. Whenever the Anvil is used, it has a 12% chance of being damaged. Also, dropping the Anvil onto any solid block has a chance to also do damage to it. Despite being able to fall, it cannot be pushed by pistons, making the creation of anvil traps difficult. To do so, a single piston is required to have its extended arm beneath the anvil.
|Iron Block||Iron Block||Iron Block|
|Iron Ingot||Iron Ingot||Iron Ingot|
Anvils are special interactive blocks. The original purpose of anvils was to restore items to their original durability. However, later, anvils were able to combine enchantments on items, which became extremely useful for creating powerful weapons and items. Anvils can also be used to rename objects into whatever the player would like to name it. However, all features take up experience to complete the task. Renaming objects reduces the cost of all later work done on the renamed object in the PS3 edition. Also, anvils can be dropped onto players, reducing their health, and most likely killing them.
- Prior to 1.6, if a spawn egg was renamed Dinnerbone or Grumm with an Anvil, the mobs spawned would be upside down.
- The Anvil had an old crafting recipe; it was crafted by using 6 Blocks of Iron and one Iron Ingot. This was very soon changed to the current recipe.
- The crafting recipe of an anvil requires a total of thirty-one iron ingots: twenty-seven ingots for the blocks, and four ingots for the base.