Arrow
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| Arrow | |
|---|---|
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| Stackable? | |
| Data Values | Hex: 262 Dec: 262 |
[view] • Arrows, the projectile of a bow, will also stick into objects they come in contact with and will remain there for exactly a minute before disappearing; the distance from the object and the angle determine how far into the target the arrow will go. Arrows that have been fired by the player and stuck into terrain are retrievable and never break. Arrows that hit a target such as a mob will stick in the mob but cannot be recovered. Skeleton-fired arrows are special entities and cannot be collected.
They can bounce off entities like Minecarts and damage immune mobs. In multiplayer, if PvP is on, a player can hurt themselves if they run forward while shooting arrows while the server is lagging. It is also possible for players to damage themselves with their own arrows by firing one directly up and standing still. Arrows fired directly upward using a fully charged bow will fly so high that they disappear from view, but eventually fall. If that arrow lands on a block, and the player is directly beneath that block, then the player breaks that block, the arrow will fall and do one heart of damage to the player.
If the block in which an arrow is stuck in is destroyed or disappears (e.g. leaves), the arrow will fall and can injure the player or a mob.
Arrows shot through lava or fire will catch aflame and show an appropriate animation. They can set other entities they hit on fire.
Arrows shot at Minecart track will stop the minecart from passing over that block until the arrow despawns or is collected.
An Arrow shot at a Storage Minecart will cause the minecart to break, dropping a Minecart, a Chest, and the contents of the Storage Minecart.
Before the Beta version 1.2, Skeletons would only drop arrows when killed; they now have a chance of dropping both bones and arrows when killed.
If a bow is used to make a Dispenser, and arrows are loaded into it and then connected to a Redstone power source correctly, it will shoot and damage mobs, animals, and players by shooting or "Dispensing" arrows for 2x ![]()
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Arrows and Circuits
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While arrows shot at Switches or Pressure Plates will not trigger said inputs directly (unless fired from a dispenser onto a pressure plate), workarounds can be used to trigger circuits from a distance. For instance, a minecart can be used in such a way that destroying it with arrows releases the wooden pressure plate it is resting on, or a painting can be shot off a wall and fall onto a wooden pressure plate to activate it. As of 1.8 and the increase of arrow damage, boats can be used as targets since a fully charged bow will break the boat in one shot.
History
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During Survival Test, skeleton arrows were purple. The purple arrow texture can still be found in the minecraft.jar file, in the same image as the normal arrows, but it is not in use.
Before release 1.1, arrows could be on fire (like other entities), but they did not set what they hit on fire, and there was no enchantment to fire flaming arrows.
Trivia
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- Firing several arrows into a door and then opening it will cause a very odd multi-arrow sound to play.
- When skeleton is killed it sometimes drops arrows.
