Minecraft Wiki
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Maps generated in other players' games can be downloaded by the player and opened in his or her copy of the game.
{{future}}
 
{{stub}}
 
   
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Saved worlds are stored in different locations depending on the operating system. It is currently not possible to select where the ''Minecraft'' data folder, and thus the saved worlds folder, is stored.
'''Adventure Mode''', formerly '''Dungeons and Levers''', is a possible upcoming game mode. <ref name="AdventureBreakdown">http://notch.tumblr.com/post/779956568/the-rationale-for-redstone</ref>
 
   
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Prior to Beta 1.3, there were five world slots, and custom names were not possible. To use more than five worlds then, it was required to rename and move folders. This is no longer necessary; there can be theoretically any number of worlds, each with their own names.
Currently, focus on adventure is an update to the base game, not a separate mode.<ref name="Post E3 Updates">http://notch.tumblr.com/post/6385865216/post-e3-information-dump</ref>. This "Adventure Update" should not be confused with the possible Adventure Mode itself.
 
   
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==Locating Saved Worlds==
Notch has said that the Adventure update (or similar) will come in [[Beta]] 1.7. <ref>http://twitter.com/#!/notch/status/74910025411330048</ref>, but Jeb confirmed <ref>https://twitter.com/#!/jeb_/status/81798155326341120</ref> that didn't mean ''Adventure Mode''. It is more of a way to "flesh out the game a bit, making it reward exploration and combat more"<ref name="Post E3 Updates"></ref>.
 
   
== Features ==
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===Any OS===
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# Open the game.
* Will have programmable maps, buttons, pressure plates and levers.<ref name="AdventureBreakdown"></ref>
 
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# Click on '''Mods and Texture packs''' in the main menu.
* Possibly not being able to place or destroy blocks but you most likely will due to the amount of craftable blocks already in the game <ref name="AdventureBreakdown"></ref>
 
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# Click '''Open texture pack folder'''.
* Numerous randomly generated dungeons using a similar code from the current [[dungeon]] generator. {{cn}}
 
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# Go one directory level up (the folder called '''.minecraft''').
* Possibly a map editor similar to the one in [[Minecraft Classic]]. {{cn}}
 
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# Enter the folder named '''saves'''.
   
== References ==
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===Windows===
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In Windows Explorer, type in the address bar '''%appdata%\.minecraft\saves'''. Alternatively this can be entered in the Run dialogue box (Start > Run... or Windows+R).
   
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===Mac===
<references/>
 
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While in finder go to '''Go -> Go to Folder''' or press '''[COMMAND] + [SHIFT] + G''' then enter '''~/Library/Application Support/minecraft/saves'''.
   
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===Linux===
{{Minecraft}}
 
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Type '''~/.minecraft/saves/''' in your file manager's address bar, or in the console.
   
[[category:Game Modes]]
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[[Category:Guides]]
[[de: Adventure]]
 
[[pl:Adventure]]
 

Revision as of 17:21, 19 June 2011

Maps generated in other players' games can be downloaded by the player and opened in his or her copy of the game.

Saved worlds are stored in different locations depending on the operating system. It is currently not possible to select where the Minecraft data folder, and thus the saved worlds folder, is stored.

Prior to Beta 1.3, there were five world slots, and custom names were not possible. To use more than five worlds then, it was required to rename and move folders. This is no longer necessary; there can be theoretically any number of worlds, each with their own names.

Locating Saved Worlds

Any OS

  1. Open the game.
  2. Click on Mods and Texture packs in the main menu.
  3. Click Open texture pack folder.
  4. Go one directory level up (the folder called .minecraft).
  5. Enter the folder named saves.

Windows

In Windows Explorer, type in the address bar %appdata%\.minecraft\saves. Alternatively this can be entered in the Run dialogue box (Start > Run... or Windows+R).

Mac

While in finder go to Go -> Go to Folder or press [COMMAND] + [SHIFT] + G then enter ~/Library/Application Support/minecraft/saves.

Linux

Type ~/.minecraft/saves/ in your file manager's address bar, or in the console.