Sapling inventory Come on! Grow up!

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Sapling inventory
Health Points: 10HP (5x Heart)
Attack Strength: Easy:2HP (1x Heart)

Normal:3HP (1.5x Heart)
Hard:4HP (2x Heart)

Drops: On Death: 0–1 Raw Fish
Experience Points: none
Technical Name minecraft:dolphin

[view][talk] A Dolphin is an aquatic Mob that was added to Minecraft in 1.13 - The Update Aquatic phase 1.

This new type of mob was announced at MineCon Earth 2017, when a sneak peek trailer for the update was released.


Dolphins will drop Raw Cod when killed.

Dolphins will lead players to Shipwrecks. In order for this to occur, the player will need to feed the dolphin raw cod, or raw salmon. Then the dolphin will swim to the nearest underwater structure. Be quick though as the player may lose track of the dolphin.

Dolphins will have a "smart jumping" mechanic, allowing them to leap over barriers in the water, as seen in a Twitter video by Maria Lemon.[1]

Dolphins will attack the player if they attack them, and other nearby dolphins will attack as well, similar to the behaviour of wolves and Zombie Pigmen. However, they will give up the chase after a short period of time, or if the player goes out of their sights.

Dolphins may beach themselves. They will start taking damage soon after they leave the water, much like squids.

Dolphins can play with items floating on the water, they will bounce the item in the air and play with it like a ball.

Dolphins may also follow players in water for a short period of time.


When the player swims close to a dolphin, they will gain the effect Dolphins Grace. The ability allows the player to swim faster than normal. The ingame command to apply Dolphins Grace is:

/effect give <playername> minecraft:dolphins_grace


  • The dolphin's shape closely resembles the bottle-nosed dolphin.
  • Despite being mammals and having lungs, dolphins will take damage and die if they are on land for too long. This makes sense, as in real life, their skin will dry out if a dolphin (or whale) is stranded for too long.
  • Dolphins are not targeted by Guardians.



Mobs in Minecraft
Passive Mobs
BatFace Bat OcelotFace Cat ChickenFace Chicken CowFace Cow
HorseHead Horse MooshroomFace Mooshroom OcelotFace Ocelot Parrot
PigFace Pig Big-rabbit-face Rabbit SheepFace Sheep Snowgolemhead Snow Golem
Squidface Squid Villagerhead Villager Turtle
Neutral Mobs
EndermanFace Enderman Vg face Iron Golem BetterWolfFace Wolf ZombiePigmanFace Zombie Pigman
Big-llama-face Llama PolarBearFace Polar Bear Dolphin
Hostile Mobs
Blaze Face Blaze CaveSpiderFace Cave Spider CreeperFace Creeper Enderdragon Face Ender Dragon
EndermiteFace Endermite EvokerFace Evoker GhastFace Ghast HuskFace Husk
Magma Cube Face Magma Cube SilverfishFace Silverfish SkeletonFace Skeleton SlimeFace Slime
SpiderFace Spider Spider SkeletonFace Spider Jockey 50px-WitchFace Witch WitherFace Wither
WitherSkeletonHead Wither Skeleton Spider WitherSkeleton Wither Skeleton Jockey ZombieFace Zombie Shulker Shulker
StrayFace Stray VexFace Vex VindicatorFace Vindicator Drowned
Unused/Removed/Unimplemented Mobs
150px-Beast Boy Beast Boy Black Steve Black Steve ZombieFace Giant 150px-Mob1 Human
PigFace Pigmen 150px-Rana Rana Red Dragon 100px-SteveSteve