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Template:Mod

This mod by jamioflan gives planes to the world of Minecraft, allowing players to create 5 different planes and fly them around. This mod is for both SSP, and SMP. Some of the planes are purely transport planes, such as the biplane and the 2 Seater Biplane, which only hold cargo. However, the Spitfire can fire machine guns and drop bombs. The Sopwith Camel and Fokker Dr.5 can shoot bullets but not drop bombs.


History

1.6.5v13

  • Updated for 1.6.5

1.6.4v13

  • Updated for 1.6.4
  • Minecraft Extended compatibility
  • Plane rotation fixed properly (old version was very smooth because server and client weren't syncing)

Version 13

  • Added P-51 Mustang
  • Fixed bullet suicide glitch with BF-109
  • Improved SMP entity code for smoother movement
  • Added barrel recoil to AA Guns

Version 12

  • Added BF109
  • SMP exit bug fixed
  • Propeller speed calculated from movement in SMP; meaning smoother plane movement for other player's planes
  • SMP sound fixed
  • Added sounds for AA guns
  • Added Metal Wing and changed recipes for existing Metal Wings

Version 11

  • 5 new achievements
  • Added Flakvierling-38 and Bofors 40mm AA guns

Version 10

  • Updated for 1.5_01
  • Propellers are now separate per plane

Version 9

  • Planes are destroyed correctly when attacked
  • Server does not point plane in the direction player is facing so glitches in taking off are reduced
  • Server tells the client which engine the plane has when a player gets in so the movement shouldn't be so jerky
  • Properties file for client and server - changeable block ID and toggle-able guns/bombs
  • Renamed V8 Rotary Engine to 8 Cylinder Rotary Engine

Version 8

  • SMP for Beta 1.4_01
  • Compatible with SDK's guns in SMP

Version 7

  • Updated to Beta 1.4_01
  • New 5x3 plane crafting grid
  • New components
  • Interchangeable Engines
  • Improved Planes API
  • Two Seater Planes (Only use at the moment is to carry wolves)
  • Two Seater Biplane (Mainly an example plane)
  • Support for double propellers
  • Planes always break into component parts
  • New Spitfire Skin
  • Old planes somewhat tidied up, old items are obsolete, craft for a new one


Version 6

  • Planes API implemented
  • Added Spitfire (Mainly as an example, it is therefore a seperate mod (also it has awful textures))
  • Bullets are now fixed and fire where you point the plane
  • Bullets break glass, leaves and lightstone
  • SMP Inventory added, had to fix SDKs modloader and so it is included in the download
  • Player View fixed for pitching the plane
  • Added Bombs : Small, large, and napalm
  • Added lots of various parts for people to construct their planes from

Version 5

  • SMP Support (somewhat buggy, jumps around like boats do)

(SMP Planes currently have no inventories, fuel and bullets are infinite)

  • Take off distance increased
  • Max speed increased
  • Change in Fokker Dr.1 model and texture
  • Fokker Dr.1 and Sopwith Camel do not stall over 110 blocks (Biplane still does)
  • Bullets are more visible
  • Propeller actually dies when out of fuel
  • Sounds slightly improved

Version 4

  • Added Fokker Dr.1 Triplane and Sopwith Camel WW1 fighter planes
  • Added guns to the Fokker Dr.1 and Sopwith Camel
  • Right click no longer exits the plane, you have to press the exit key (default : e)
  • The plane remembers the direction in which it is facing and is loaded that way
  • Added inventory and GUIs (default key to open : r)
  • Added fuel (only coal works at the moment)
  • Added a roll to the plane when turning
  • Changed and added a lot of recipes
  • Added sound (not great at the moment, you can turn it off by not adding the files to resources)

Version 3

  • Height limit now 115 blocks, but your propeller will start to smoke at 110 blocks and cut out if you stay too high too long
  • Now completely keyboard controlled
  • Properties file added to choose controls
  • Points in the direction you face when placed
  • Works after map reload (still north facing)
  • Drops a biplane if destroyed by hand, parts if crashed
  • Wheels added to model and recipe changed accordingly
  • Tail flaps now rotate according to direction you are flying in
  • Possible compatibility with Humans+, not this version as Mr Okushama will have to tell the mobs to get in the planes
  • Collision box is now a 3 x 3 x 1.6 box. I am going to have to work on collision boxes quite a bit to get them fully working

Version 2

  • Movement speed somewhat increased
  • Cruise control added so the view is not always locked
  • Recipe slightly changed
  • Collision Box made to cover the whole of the wings (does not yet cover the tail)
  • From that, the plane dissapearing when you look up has now been fixed
  • Removed Yaw control from mouse, it was giving me far too much grief...
  • Smoke effects added when propeller starting

Version 1

  • Initial release

Download

The current version of airplanes can be found in this thread.

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