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Slabs are blocks that allow the player to change elevation without jumping. They are not as compact as stairs, requiring twice the horizontal space for an equivalent change in elevation. Stone slabs were introduced to the game on October 24, 2009, in Survival Test 0.27, whereas sandstone, wooden, and cobblestone slabs were added in the Beta 1.3 update on February 22, 2011.

All four types of slab have the same data values; like wood and colored wool, they are differentiated by their damage values: stone slabs have a damage value of 0, sandstone slabs are 1, wooden slabs are 2, and cobblestone slabs are 3.

Crafting

Slabs can be made from three wooden planks or three stone, cobblestone, or sandstone blocks, producing three slabs per crafting operation.

Ingredients Input » Output
Stone
Sandstone
Wooden Planks or
Cobblestone
Template:Grid/Crafting Table

Behavior

Like other partial blocks, slabs are treated as a whole block with other blocks, such as dirt, stone, and glass, and liquids. Two slabs of the same type (e.g. two stone slabs) can be placed one on top of the other to make a single full-size block, but different slab types cannot be mixed in this way.

Sandstone, wooden, and cobblestone double-slabs look exactly the same as their full block counter-parts, but take a longer time to break and drop two slabs.

Due to a bug, wooden slabs can currently only be collected with a pickaxe, and upon breaking, a wooden slab produces the stone slab's particle effect. Wooden slabs also are not affected by fire. This is likely due to the fact that the slab types are differentiated by their damage values instead of by different data values, similar to wood, coal or charcoal, and colored wool.

History

Stone slabs were first introduced in Classic mode. In Classic and Survival Test, stone slabs could be obtained by mining a coal block because of the lack of inventory and crafting.

Stone slab blocks were called stair blocks before the current stairs were added; then known as steps (the two forms being single steps and double steps) before all items got official names upon the Beta release.

Before the additional slabs were added, a double Stone Slab would only yield one slab when broken. Since the Beta 1.3 update, all double slabs yield 2 of their respective single slabs when broken. If a double slab is destroyed using TNT, however, only a single slab is recovered.

Before Beta 1.3 came out, stone slabs were made with cobblestone instead of stone, but that update introduced cobblestone slabs to the game and changed the recipe for Pressure Plates and stone slabs so that there wouldn't be any conflicting recipes.

Trivia

  • Despite the fact that sneaking gives a player an apparent height of 1.5 blocks, doing so does not allow the player to walk over a single slab with one block of air above it.
  • A player can not walk from a block of Soul Sand to a slab without jumping.
  • Wooden slabs are not flammable and have to be destroyed by a pick to drop something, possibly due to the fact that they share the same data value as other slabs.
File:Slatelightbug.png

Light passing through the sides of a stone slab from above. A normal block would render complete darkness.

  • Single slabs have the tendency to let through arrows shot from above.
  • Single slabs will destroy gravel and sand blocks that fall onto them, the same as torches.
  • Being pushed onto a slab by water will force the player to jump.
  • A single slab cannot be made into a double slab if there is another solid block directly above the single slab.
  • Single slabs are treated as transparent by the game. Because of this, they do not cause suffocation, you cannot place torches or other fixtures on them, and chests with single slabs above them can still be opened.
    • The exception to this is that when two slabs are placed side-by-side in water, a ladder can be placed on them. However, any ladder placed in this way is invisible.
  • Since the Beta light update, slabs now let a small amount of light pass through their edges. This light is only visible with Smooth Lighting turned on, and does not affect mob spawning or other light-dependent processes.
  • When a slab is placed on top of ice, the slab has the same "slippery" contents as the ice below it.
  • Building with wooden slabs can prevent greifing by fire on SMP servers, while still appearing as normal wood.
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