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For data values on mods that add new items, see Mod data values

These data values refer to the different types of blocks and items. They are used in many, many places in Minecraft. Block IDs are used to define blocks placed in the world and inventory items (including items in chests and items dropped in the world). Item IDs are only valid for items. Each inventory slot has a unique slot number. In an Alpha world, Block data further defines blocks placed, describing for example the height of water or the direction a torch points.

File:DataValuesV110.png

Alpha picture reference in 3D

ItemslistV110

Alpha picture reference in 2D

Block IDs

These values apply to both inventory items and to blocks placed in the world. Bold entries are not available in Alpha and italics entries are not available in Classic. Entries marked with a D require additional data to fully define the block in an Alpha world. Entries marked with an I have a different ID as an inventory item.

Icon Dec Hex Block type
0 00 Air
File:Stone2.png 1 01 Stone
File:Grass2.png 2 02 Grass
File:Dirt2.png 3 03 Dirt
Cobblestone 4 04 Cobblestone
File:Wood2.png 5 05 Wood
Sapling 6 06 Sapling D
Bedrock 7 07 Bedrock
File:Water2.png 8 08 Water D
File:Water2.png 9 09 Stationary water D
File:Lava2.png 10 0A Lava D
File:Lava2.png 11 0B Stationary lava D
File:Sand2.png 12 0C Sand
File:Gravel2.png 13 0D Gravel
File:Goldore.png 14 0E Gold ore
File:Ironore2.png 15 0F Iron ore
File:Coalore.png 16 10 Coal ore
File:Tree.png 17 11 Log
File:Leaves.png 18 12 Leaves
File:Sponge2.png 19 13 Sponge
File:Glass2.png 20 14 Glass
File:Redcloth.png 21 15 Red Cloth
File:Orangecloth.png 22 16 Orange Cloth
File:Yellowcloth.png 23 17 Yellow Cloth
File:Limecloth.png 24 18 Lime Cloth
File:Greencloth.png 25 19 Green Cloth
File:Aquagreencloth.png 26 1A Aqua green Cloth
File:Cyancloth.png 27 1B Cyan Cloth
File:Bluecloth.png 28 1C Blue Cloth
File:Purplecloth.png 29 1D Purple Cloth
File:Indigocloth.png 30 1E Indigo Cloth
File:Violetcloth.png 31 1F Violet Cloth
Icon Dec Hex Block type
File:Magentacloth.png 32 20 Magenta Cloth
File:Pinkcloth.png 33 21 Pink Cloth
File:Blackcloth.png 34 22 Black Cloth
File:Greycloth.png 35 23 Gray Cloth / White Cloth
File:Cloth2.png 36 24 White Cloth
File:Yellowflower.png 37 25 Yellow flower
File:Redrose.png 38 26 Red rose
File:Brownmushroom.png 39 27 Brown Mushroom
File:Redmushroom.png 40 28 Red Mushroom
File:Gold2.png 41 29 Gold Block
File:Iron2.png 42 2A Iron Block
File:Doublestep.png 43 2B Double Step
File:Step.png 44 2C Step
Brick 45 2D Brick
File:Tnt.png 46 2E TNT
Bookshelf 47 2F Bookshelf
File:Mossycobblestone.png 48 30 Mossy Cobblestone
Obsidian 49 31 Obsidian
Torch 50 32 Torch D
Fire 51 33 Fire
File:Mobspawner.png 52 34 Mob Spawner
File:Woodenstairs.png 53 35 Wooden Stairs D
File:Chest2.png 54 36 Chest
File:Redstonewire.png 55 37 Redstone Wire D
File:Diamondore2.png 56 38 Diamond Ore
File:Diamond2.png 57 39 Diamond Block
File:Workbench.png 58 3A Workbench
File:Crops2.png 59 3B Crops D
File:Field.png 60 3C Soil D
Furnace 61 3D Furnace
File:Furnaceactive.png 62 3E Burning Furnace
File:Sign.png 63 3F Sign Post D
Icon Dec Hex Block type
File:Woodendoor.png 64 40 Wooden Door D I
File:Ladder flat.png 65 41 Ladder D
File:Rail track.png 66 42 Minecart Tracks D
File:Cobblestonestairs.png 67 43 Cobblestone Stairs D
File:Wallsign.png 68 44 Wall Sign D
Lever 69 45 Lever D
File:StonePressurePlate.png 70 46 Stone Pressure Plate D
File:Irondoor.png 71 47 Iron Door D I
File:WoodPressurePlate.png 72 48 Wooden Pressure Plate D
File:Red.PNG 73 49 Redstone Ore
File:Red.PNG 74 4A Glowing Redstone Ore
File:Redstonetorchoff.png 75 4B Redstone torch ("off" state) D
Redstone Torch 76 4C Redstone torch ("on" state) D
File:Stonebutton.png 77 4D Stone Button D
File:Snowblock96.png 78 4E Snow
Ice 79 4F Ice
File:SnowBlockImage.png 80 50 Snow Block
Cactus 81 51 Cactus
File:ClayBlock.png 82 52 Clay
Bamboo 83 53 Reed
Jukebox 84 54 Jukebox
File:FencePair.png 85 55 Fence
Pumpkin 86 56 Pumpkin
File:Bloodstone.png 87 57 Netherstone
File:Slowsand.png 88 58 Slow Sand
File:Lightstone.png 89 59 Lightstone
File:Portal.png 90 5A Portal
File:Pumpkin-on.png 91 5B Jack-O-Lantern

Item IDs

All items have values above 255, making it easy to separate the Block IDs from the Item IDs.

Icon Dec Hex Item
File:Ironspade.png 256 100 Iron Spade
File:Ironpickaxe.png 257 101 Iron Pickaxe
File:Ironaxe.png 258 102 Iron Axe
File:Flintandsteel.png 259 103 Flint and Steel
File:Apple2.png 260 104 Apple
Bow 261 105 Bow
Arrow 262 106 Arrow
File:Coal2.png 263 107 Coal
File:Diamondgem2.png 264 108 Diamond
File:Ironitm.png 265 109 Iron Ingot
File:Golditm.png 266 10A Gold Ingot
File:Ironsword.png 267 10B Iron Sword
File:Woodsword.png 268 10C Wooden Sword
File:Woodspade.png 269 10D Wooden Spade
File:Woodpickaxe.png 270 10E Wooden Pickaxe
File:Woodaxe.png 271 10F Wooden Axe
File:Stonesword.png 272 110 Stone Sword
File:Stonespade.png 273 111 Stone Spade
File:Stonepickaxe.png 274 112 Stone Pickaxe
File:Stoneaxe.png 275 113 Stone Axe
File:Diamondsword.png 276 114 Diamond Sword
File:Diamondspade.png 277 115 Diamond Spade
File:Diamondpickaxe.png 278 116 Diamond Pickaxe
File:Diamondaxe.png 279 117 Diamond Axe
File:Stick item.png 280 118 Stick
File:Bowl item.png 281 119 Bowl
File:Mushroomsoup.png 282 11A Mushroom Soup
File:Goldsworditm.png 283 11B Gold Sword
File:Goldspadeitm.png 284 11C Gold Spade
File:Goldpickaxeitm.png 285 11D Gold Pickaxe
File:Goldaxeitm.png 286 11E Gold Axe
File:String item.png 287 11F String
Icon Dec Hex Item
File:Feather item.png 288 120 Feather
File:Gunpowder item.png 289 121 Gunpowder
File:Woodenhoeitm.png 290 122 Wooden Hoe
File:Stonehoeitm.png 291 123 Stone Hoe
File:Ironhoeitm.png 292 124 Iron Hoe
File:Diamondhoeitm.png 293 125 Diamond Hoe
File:Goldhoeitm.png 294 126 Gold Hoe
File:Seeds.png 295 127 Seeds
Wheat 296 128 Wheat
File:Bread2.png 297 129 Bread
File:Leatherhelmet.png 298 12A Leather Helmet
File:Leatherchestplate.png 299 12B Leather Chestplate
File:Leatherlegs.png 300 12C Leather Leggings
File:Leatherboots.png 301 12D Leather Boots
File:Chainmailhelmet.png 302 12E Chainmail Helmet
File:Chainmailchestplate.png 303 12F Chainmail Chestplate
File:Chainmaillegs.png 304 130 Chainmail Leggings
File:Chainmailboots.png 305 131 Chainmail Boots
File:Ironhelmet.png 306 132 Iron Helmet
File:Ironchestplate.png 307 133 Iron Chestplate
File:Ironlegs.png 308 134 Iron Leggings
File:Ironboots.png 309 135 Iron Boots
File:Diamondhelmet.png 310 136 Diamond Helmet
File:Diamondchestplate.png 311 137 Diamond Chestplate
File:Diamondlegs.png 312 138 Diamond Leggings
File:Diamondboots.png 313 139 Diamond Boots
File:Goldhelmet.png 314 13A Gold Helmet
File:Goldchestplate.png 315 13B Gold Chestplate
File:Goldlegs.png 316 13C Gold Leggings
File:Goldboots.png 317 13D Gold Boots
File:Flint item.png 318 13E Flint
File:Pork.png 319 13F Pork
Icon Dec Hex Item
File:Grilledpork.png 320 140 Grilled Pork
File:Paintingitm.png 321 141 Paintings
File:Goldenapple.png 322 142 Golden apple
File:Signitm.png 323 143 Sign
File:Woodendooritm.png 324 144 Wooden door
Bucket 325 145 Bucket
File:Waterbucket.PNG 326 146 Water bucket
File:Lavabucket.PNG 327 147 Lava bucket
Minecart 328 148 Mine cart
Saddle 329 149 Saddle
File:Irondooritm.png 330 14A Iron door
File:Redstonedust.png 331 14B Redstone
Snowball 332 14C Snowball
File:Boat.png 333 14D Boat
File:Leather.PNG 334 14E Leather
File:Milkbucket.PNG 335 14F Milk Bucket
File:Claybrick.PNG 336 150 Clay Brick
File:Clayball.PNG 337 151 Clay Balls
File:Reeditem.PNG 338 152 Reed
File:Paperitem.PNG 339 153 Paper
File:Bookitem.PNG 340 154 Book
File:Slime Ball.png 341 155 Slime Ball
File:Storage Minecart.png 342 156 Storage Minecart
File:Powered Minecart.png 343 157 Powered Minecart
File:Egg2.png 344 158 Egg
File:Compassobject.png 345 159 Compass
File:Fishing Rod item.png 346 15A Fishing Rod
File:Watch.png 347 15B Watch
File:Lightstonedust.PNG 348 15C Lightstone Dust
File:Fish.png 349 15B Raw Fish
File:Fishcooked.png 350 15C Cooked Fish
File:Goldrecord.png 2256 8D0 Gold Record
Icon Dec Hex Item
File:Greenrecord.png 2257 8D1 Green Record

Inventory Slot Number

File:Items slot number.JPG

Data

Special data for certain block types. Storage differs according to level format.

Block dec hex Use
Saplings 0-15 0-F Age
Cactus 0-15 0-F Age
Water and Lava 0-15 0-F Fluid level
Soil 0-8 0-8 Wetness
Crops 0-7 0-7 Crop size
Torches and Redstone Torches 0-5 0-5 Torch orientation
Redstone 0-15 0-F Current strength
Minecart Tracks 0-9 0-9 Rail slope and orientation
Stairs 0-3 0-3 Stair orientation
Levers 6-14 6-E Lever orientation and thrown state
Doors 0-15 0-F Hinge corner position and swing state
Buttons 0-15 0-F Button orientation
Sign Posts 0-15 0-F Sign orientation
Wall Signs 2-5 2-5 Sign orientation


Saplings

0x0 is a freshly planted sapling. The data value is incremented at random intervals. When it becomes 15, a new tree is created in its place.

Cactus

0x0 is a freshly planted cactus. The data value is incremented at random intervals. When it becomes 15, a new cactus block is created on top as long as the total height does not exceed 3.

Water and Lava

0x0 is a full block. Water goes up to 0x7, Lava can only go up to 0x3. If bit 0x8 is set, this liquid is "falling" and only spreads downward.

Soil

0x0 is dry land, 0x1-0x8 are increasing levels of wetness. The wetness value depends on how far the block is away from water.

Crops

Crops grow from 0x0 to 0x7 (Pictured below).

File:Crops.png

Torches and Redstone Torches

  • 0x1: Pointing south
  • 0x2: Pointing north
  • 0x3; Pointing west
  • 0x4: Pointing east
  • 0x5: Standing on the floor

Minecart Tracks

  • 0x0: flat track going north-south
  • 0x1: flat track going east-west
  • 0x2: track ascending to the south
  • 0x3: track ascending to the north
  • 0x4: track ascending to the east
  • 0x5: track ascending to the west

Make a circle from four rails:

  • 0x6: Northeast corner
  • 0x7: Southeast corner
  • 0x8: Southwest corner
  • 0x9: Northwest corner

Ladders

  • 0x2: Attached to the east side of a block
  • 0x3: West side of a block
  • 0x4: North side
  • 0x5: South side

Stairs

  • 0x0: Ascending south
  • 0x1: Ascending north
  • 0x2: Ascending west
  • 0x3: Ascending east

Levers

  • 0x8: If this bit is set, the lever has been thrown and is providing power.

Wall levers:

  • 0x1: Facing south
  • 0x2: Facing north
  • 0x3: Facing west
  • 0x4: Facing east

Ground levers:

  • 0x5: Lever points west when off.
  • 0x6: Lever points south when off. (Note that unlike the other types of switch, this version will not power wires around the block it is sitting on.)

Doors

  • 0x8: If this bit is set, this is the top half of a door.
  • 0x4: If this bit is set, the door has swung counterclockwise around its hinge.

Location of hinge within block:

  • 0x0: Northeast corner
  • 0x1: Southeast corner
  • 0x2: Southwest corner
  • 0x3: Northwest corner

Buttons

  • 0x8 If this bit is set, the button has been pressed. If this bit is set in a saved level, the button will remain pressed for an undefined length of time after the level is loaded.

Button direction:

  • 0x1: Facing south
  • 0x2: Facing north
  • 0x3: Facing west
  • 0x4: Facing east

Sign Posts

  • 0x0: West
  • 0x1: West-Northwest
  • 0x2: Northwest
  • 0x3: North-Northwest
  • 0x4: North
  • 0x5: North-Northeast
  • 0x6: Northeast
  • 0x7: East-Northeast
  • 0x8: East
  • 0x9: East-Southeast
  • 0xA: Southeast
  • 0xB: South-Southeast
  • 0xC: South
  • 0xD: South-Southwest
  • 0xE: Southwest
  • 0xF: West-Southwest

Wall Signs

  • 0x2: Facing east
  • 0x3: Facing west
  • 0x4: Facing north
  • 0x5: Facing south

Pressure Plates

  • 0x1: If this bit is set, the plate is pressed.
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