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For data values on mods that add new items, see Mod data values

These data values refer to the different types of blocks and items. They are used in many, many places in Minecraft. Block IDs are used to define blocks placed in the world and inventory items (including items in chests and items dropped in the world). Item IDs are only valid for items. Each inventory slot has a unique slot number. In a Beta world, Block data further defines blocks placed, describing for example the height of water or the direction a torch points.

DataValuesBeta

Beta picture reference in 3D

ItemslistV110

Beta picture reference in 2D

Block IDs

These values apply to both inventory items and to blocks placed in the world. This reflects the most recent version. Entries marked with a D require additional data to fully define the block in a Beta world. Entries marked with an I have a different ID as an inventory item. Entries marked with a B require additional inventory data to fully define the inventory item. Items with IDs in red cannot be legitimately obtained in the player's inventory in the game; they can only be obtained by "hacking" (such as the use of Inventory editors) or, in multiplayer using the /give server command.
Notice: Removed items are green. (Removed but special items are: April Fools' Locked Chest, Collectors' items, testing items, etc.)

Icon Dec Hex Block type
00 00 Air
Stone 01 01 Stone
Grass 02 02 Grass
Dirt 03 03 Dirt
Cobblestone 04 04 Cobblestone
File:Wooden Plank.png 05 05 Wooden Plank
Sapling 06 06 Sapling D
Bedrock 07 07 Bedrock
Water 08 08 Water D
Water 09 09 Stationary water D
Lava 10 0A Lava D
Lava 11 0B Stationary lava D
Sand 12 0C Sand
Gravel 13 0D Gravel
File:Gold (Ore).png 14 0E Gold Ore
File:Iron (Ore).png 15 0F Iron Ore
File:Coal (Ore).png 16 10 Coal Ore
File:Wood.png 17 11 Wood D B
File:Leaves.png 18 12 Leaves D
Sponge 19 13 Sponge
Glass 20 14 Glass
File:Lapis Lazuli (Ore).png 21 15 Lapis Lazuli Ore
File:Lapis Lazuli (Block).png 22 16 Lapis Lazuli Block
Dispenser 23 17 Dispenser D
Sandstone 24 18 Sandstone
Note Block 25 19 Note Block
File:Bed.png 26 1A Bed D I
White Wool 35 23 Wool D B
Dandelion 37 25 Dandelion
Rose 38 26 Rose
Brown Mushroom 39 27 Brown Mushroom
Red Mushroom 40 28 Red Mushroom
Icon Dec Hex Block type
File:Gold (Block).png 41 29 Gold Block
File:Iron (Block).png 42 2A Iron Block
File:Double Stone Slab.png 43 2B Double Slabs D B
Stone Slab 44 2C Slabs D B
File:Brick (Block).png 45 2D Brick Block
TNT 46 2E TNT
Bookshelf 47 2F Bookshelf
File:Moss Stone.png 48 30 Moss Stone
Obsidian 49 31 Obsidian
Torch 50 32 Torch D
Fire 51 33 Fire D
Monster Spawner 52 34 Monster Spawner
File:Wooden Stairs.png 53 35 Wooden Stairs D
Chest 54 36 Chest
File:Redstone (Wire).png 55 37 Redstone Wire D I
File:Diamond (Ore).png 56 38 Diamond Ore
File:Diamond (Block).png 57 39 Diamond Block
Crafting Table 58 3A Crafting Table
File:Crops.png 59 3B Seeds D
Farmland 60 3C Farmland D
Furnace 61 3D Furnace D
File:Furnace (Active).png 62 3E Burning Furnace D
File:Sign.png 63 3F Sign Post D I
File:Wooden Door.png 64 40 Wooden Door D I
File:Ladders.png 65 41 Ladders D
File:Rails.png 66 42 Rails D
Cobblestone Stairs 67 43 Cobblestone Stairs D
File:Wall Sign.png 68 44 Wall Sign D I
Lever 69 45 Lever D
Stone Pressure Plate 70 46 Stone Pressure Plate D
Iron Door 71 47 Iron Door D I
File:Wooden Pressure Plate.png 72 48 Wooden Pressure Plate D
Icon Dec Hex Block type
File:Redstone (Ore).png 73 49 Redstone Ore
File:Redstone (Ore).png 74 4A Glowing Redstone Ore
File:Redstone (Torch, Inactive).png 75 4B Redstone Torch ("off" state) D
File:Redstone (Torch, Active).png 76 4C Redstone Torch ("on" state) D
Stone Button 77 4D Stone Button D
Snow 78 4E Snow
Ice 79 4F Ice
File:Snow (Block).png 80 50 Snow Block
Cactus 81 51 Cactus D
File:Clay (Block).png 82 52 Clay Block
Sugar Cane 83 53 Sugar Cane D, I
Jukebox 84 54 Jukebox D
File:Fence.png 85 55 Fence
Pumpkin 86 56 Pumpkin D
Netherrack 87 57 Netherrack
Soul Sand 88 58 Soul Sand
File:Glowstone (Block).png 89 59 Glowstone Block
File:Portal.png 90 5A Portal
File:Jack-O-Lantern.png 91 5B Jack-O-Lantern D
Cake 92 5C Cake Block D
File:Redstone (Repeater, Inactive).png 93 5D Redstone Repeater ("off" state) D I
File:Redstone (Repeater, Active).png 94 5E Redstone Repeater ("on" state) D I
Chest 95 5F Locked Chest

Item IDs

All items have values above 255, making it easy to separate the Block IDs from the Item IDs. Entries marked with a D require additional data to fully define the item in a Beta world. The chainmail set is currently unobtainable without hacking or, in multiplayer, the /give server command.

Icon Dec Hex Item
256 100 Iron Shovel
257 101 Iron Pickaxe
258 102 Iron Axe
259 103 Flint and Steel
260 104 Apple
261 105 Bow
262 106 Arrow
263 107 Coal D
264 108 Diamond
265 109 Iron Ingot
266 10A Gold Ingot
267 10B Iron Sword
268 10C Wooden Sword
269 10D Wooden Shovel
270 10E Wooden Pickaxe
271 10F Wooden Axe
272 110 Stone Sword
273 111 Stone Shovel
274 112 Stone Pickaxe
275 113 Stone Axe
276 114 Diamond Sword
277 115 Diamond Shovel
278 116 Diamond Pickaxe
279 117 Diamond Axe
280 118 Stick
281 119 Bowl
282 11A Mushroom Soup
283 11B Gold Sword
284 11C Gold Shovel
285 11D Gold Pickaxe
286 11E Gold Axe
287 11F String
Icon Dec Hex Item
288 120 Feather
289 121 Gunpowder
290 122 Wooden Hoe
291 123 Stone Hoe
292 124 Iron Hoe
293 125 Diamond Hoe
294 126 Gold Hoe
295 127 Seeds
296 128 Wheat
297 129 Bread
298 12A Leather Helmet
299 12B Leather Chestplate
300 12C Leather Leggings
301 12D Leather Boots
302 12E Chain Helmet
303 12F Chain Chestplate
304 130 Chain Leggings
305 131 Chain Boots
306 132 Iron Helmet
307 133 Iron Chestplate
308 134 Iron Leggings
309 135 Iron Boots
310 136 Diamond Helmet
311 137 Diamond Chestplate
312 138 Diamond Leggings
313 139 Diamond Boots
314 13A Gold Helmet
315 13B Gold Chestplate
316 13C Gold Leggings
317 13D Gold Boots
318 13E Flint
319 13F Raw Porkchop
Icon Dec Hex Item
320 140 Cooked Porkchop
321 141 Paintings
322 142 Golden Apple
323 143 Sign
324 144 Wooden door
325 145 Bucket
326 146 Water bucket
327 147 Lava bucket
328 148 Minecart
329 149 Saddle
330 14A Iron door
331 14B Redstone
332 14C Snowball
333 14D Boat
334 14E Leather
335 14F Milk
336 150 Clay Brick
337 151 Clay
338 152 Sugar Cane
339 153 Paper
340 154 Book
341 155 Slimeball
342 156 Storage Minecart
343 157 Powered Minecart
344 158 Egg
345 159 Compass
346 15A Fishing Rod
347 15B Clock
348 15C Glowstone Dust
349 15D Raw Fish
350 15E Cooked Fish
351 15F Dye D
Icon Dec Hex Item
352 160 Bone
353 161 Sugar
354 162 Cake
355 163 Bed
356 164 Redstone Repeater
357 165 Cookie
2256 8D0 Gold Music Disc
2257 8D1 Green Music Disc

Inventory Slot Number

File:Items slot number.JPG

Data

Special data for certain block and item types. Storage differs according to level format.

Block dec hex Use
Wood 0-2 0-2 Wood Texture
Fire 0-15 0-F Age in some fraction of a second
Leaves 0-2 0-2 Leaves Texture
Jukebox 0-2 0-2 Disc in jukebox
Saplings 0-15 0-F Age
Cactus 0-15 0-F Age
Sugar Canes 0-15 0-F Age
Water and Lava 0-15 0-F Fluid level
Soil/Farmland 0-8 0-8 Wetness
Crops 0-7 0-7 Crop size
Wool 0-15 0-F Color
Dyes 0-15 0-F Dye Color
Torches and Redstone Torches 0-5 0-5 Torch orientation
Redstone 0-15 0-F Current strength
Rails 0-9 0-9 Rail slope and orientation
Ladders 0-3 0-3 Ladder orientation
Stairs 0-3 0-3 Stair orientation
Levers 6-14 6-E Lever orientation and thrown state
Doors 0-15 0-F Hinge corner position and swing state
Buttons 0-15 0-F Button orientation
Sign Posts 0-15 0-F Sign orientation
Wall Signs 2-5 2-5 Sign orientation
Furnaces and Dispensers 2-5 2-5 Furnace or Dispenser orientation
Pumpkins and Jack-o-lanterns 0-3 0-3 Pumpkin orientation
Pressure Plates 0-1 0-1 Whether it's pressed
Coal 0-1 0-1 Type of coal (mined coal or charcoal)
Tools and Armor varies Damage level
Slabs 0-3 0-3 Type of slab
Cake 0-5 0-5 Pieces eaten
Bed 0-3, 8-11 0-3, 8-B Orientation and head/foot
Redstone Repeater/Delayer 0-15 0-F Orientation and delay
Redstone Wire 0-15 0-F Power level

Wood

Icon Value Description
0 Is the usual trunk texture
1 Is the redwood like texture
2 Is a birch texture

Fire

0x0 is a placed or spread fire. Once it reaches 0xF the eternal fire-trick will work since there will be no further updates of the block

Leaves

If bit 0x4 is set, the leaves will be checked for decay. The bit will be cleared after the check if the leaves do not decay. The bit will be set again whenever a block adjacent to the leaves is changed.

Icon Value Description
0 Is the usual tree's leaves texture
1 Is the redwood tree's leaves texture
2 Is a birch tree's leaves texture

Coal

Icon Value Description
0 Coal
1 Charcoal

Jukebox

Icon Value Description
0 Nothing
1 Gold Music Disc
2 Green Music Disc

Saplings

0x0 is a freshly planted sapling. The data value is incremented at random intervals. When it becomes 15, a new tree is created in its place.

Cactus

0x0 is a freshly planted cactus. The data value is incremented at random intervals. When it becomes 15, a new cactus block is created on top as long as the total height does not exceed 3.

Sugar Canes

0x0 is a freshly planted cane. The data value is incremented at random intervals. When it becomes 15, a new sugar cane block is created on top as long as the total height does not exceed 4.

Water and Lava

0x0 is a full block. Water goes up to 0x7, Lava goes up to 0x6 (using the steps 0x0, 0x2, 0x4 and 0x6). If bit 0x8 is set, this liquid is "falling" and only spreads downward.

Farmland

0x0 is dry land, 0x1-0x8 are increasing levels of wetness. The wetness value depends on how far the block is away from water.

Crops

Crops grow from 0x0 to 0x7 (Pictured below).

Icon Value
0
1
2
3
4
5
6
7

Crop states

Wool

Note: Only the default wool block - block ID #35 - can be spawned using the /give method. The materials for dying wool must be spawned or collected in order to get colored wool.

These values specify the color of the wool. This data is stored in block metadata for placed wool, and as the "damage" for wool in the inventory.

Icon Dec Hex Description
0 0x0 Regular wool (white)
1 0x1 Orange
2 0x2 Magenta
3 0x3 Light Blue
4 0x4 Yellow
5 0x5 Light Green
6 0x6 Pink
7 0x7 Gray
8 0x8 Light Gray
9 0x9 Cyan
10 0xA Purple
11 0xB Blue
12 0xC Brown
13 0xD Dark Green
14 0xE Red
15 0xF Black

Dyes

Icon Dec Hex Description
0 0x0 Ink Sac
1 0x1 Rose Red
2 0x2 Cactus Green
3 0x3 Cocoa Beans
4 0x4 Lapis Lazuli
5 0x5 Purple Dye
6 0x6 Cyan Dye
7 0x7 Light Gray Dye
8 0x8 Gray Dye
9 0x9 Pink Dye
10 0xA Lime Dye
11 0xB Dandelion Yellow
12 0xC Light Blue Dye
13 0xD Magenta Dye
14 0xE Orange Dye
15 0xF Bone Meal

Torches and Redstone Torches

  • 0x1: Pointing south
  • 0x2: Pointing north
  • 0x3: Pointing west
  • 0x4: Pointing east
  • 0x5: Standing on the floor

Rails

  • 0x0: flat track going east-west
  • 0x1: flat track going north-south
  • 0x2: track ascending to the south
  • 0x3: track ascending to the north
  • 0x4: track ascending to the east
  • 0x5: track ascending to the west

Make a circle from four rails:

  • 0x6: Northeast corner
  • 0x7: Southeast corner
  • 0x8: Southwest corner
  • 0x9: Northwest corner

Ladders

  • 0x2: Attached to the east side of a block
  • 0x3: West side of a block
  • 0x4: North side
  • 0x5: South side

Stairs

  • 0x0: Ascending south
  • 0x1: Ascending north
  • 0x2: Ascending west
  • 0x3: Ascending east

Levers

  • 0x8: If this bit is set, the lever has been thrown and is providing power.

Wall levers:

  • 0x1: Facing south
  • 0x2: Facing north
  • 0x3: Facing west
  • 0x4: Facing east

Ground levers:

  • 0x5: Lever points west when off.
  • 0x6: Lever points south when off. (Note that unlike the other types of switch, this version will not power wires around the block it is sitting on.)

Doors

  • 0x8: If this bit is set, this is the top half of a door.
  • 0x4: If this bit is set, the door has swung counterclockwise around its hinge.

Location of hinge within block:

  • 0x0: Northeast corner
  • 0x1: Southeast corner
  • 0x2: Southwest corner
  • 0x3: Northwest corner

Buttons

  • 0x8 If this bit is set, the button has been pressed. If this bit is set in a saved level, the button will remain pressed for an undefined length of time after the level is loaded.

Button direction:

  • 0x1: Facing south
  • 0x2: Facing north
  • 0x3: Facing west
  • 0x4: Facing east

Sign Posts

  • 0x0: West
  • 0x1: West-Northwest
  • 0x2: Northwest
  • 0x3: North-Northwest
  • 0x4: North
  • 0x5: North-Northeast
  • 0x6: Northeast
  • 0x7: East-Northeast
  • 0x8: East
  • 0x9: East-Southeast
  • 0xA: Southeast
  • 0xB: South-Southeast
  • 0xC: South
  • 0xD: South-Southwest
  • 0xE: Southwest
  • 0xF: West-Southwest

Wall Signs

  • 0x2: Facing east
  • 0x3: Facing west
  • 0x4: Facing north
  • 0x5: Facing south

Furnaces and Dispensers

  • 0x2: Facing east
  • 0x3: Facing west
  • 0x4: Facing north
  • 0x5: Facing south

Pumpkins and Jack-O-Lanterns

  • 0x0: Facing east
  • 0x1: Facing south
  • 0x2: Facing west
  • 0x3: Facing north

Pressure Plates

  • 0x1: If this bit is set, the plate is pressed.

Slab and Double Slab material

Icon Value Description
0x0 Stone Slab
0x1 Sandstone Slab
0x2 Wooden Slab
0x3 Cobblestone Slab

Cake

  • 0x0: Full cake
  • 0x1-0x5: 1 to 5 pieces eaten

Beds

  • 0x0: Head is pointing West
  • 0x1: Head is pointing North
  • 0x2: Head is pointing East
  • 0x3: Head is pointing South
  • 0x8: (bit flag) - When 0, the foot of the bed. When 1, the head of the bed.

Redstone Repeater

Low (1st & 2nd) bits:

  • 0x0: Facing east
  • 0x1: Facing south
  • 0x2: Facing west
  • 0x3: Facing north

High (3rd & 4th) bits:

  • 0x0: 1 tick delay
  • 0x1: 2 tick delay
  • 0x2: 3 tick delay
  • 0x3: 4 tick delay

Redstone Wire

0xF is a wire placed right next to a power source (like a redstone torch). The value declines with distance until 0x0, which is a non-powered wire. The direction of the wire is not saved but calculated at runtime.

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