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For the game mechanic involving food, see Hunger.

Food Poisoning, referred to in-game as hunger, is a Status Effect added in the Adventure Update. Food poisoning is contracted when one eats raw chicken, pufferfish, or rotten flesh, with each object having a different chance of poisoning a player. Food poisoning will last about thirty seconds, but it can easily deplete the player's hunger bar. Drinking milk will cure a player from food poisoning immediately, removing all negative effects of it (note: drinking milk will also remove other status effects on a player, including positive ones). Food poisoning can be countered temporarily by moving as little as possible, since movement is what drives hunger.

The chance of food poisoning

  • If a player contracts food poisoning from eating rotten flesh or raw chicken (unless they eat more than 1, or avoid being poisoned), the hunger bar will deplete by 1-2 hunger points.
Food Chance
ItemCSS
Raw Chicken
30%
ItemCSS
Rotten Flesh
80%
ItemCSS
Pufferfish
100%

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