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|Health Points||10HP (5x )|
|Attack Strength||Varies by distance from Ghast and distance from center of explosion.|
Maximum damage: 17HP (8.5x )
|Drops||Ghast Tear, Gunpowder|
Nether dwelling mobs that float around and shoot explosive fireballs at players. Ghasts are cube shaped with 9 large tentacles hanging beneath them, and their main body is an exact 4 * 4 * 4 block cube, but despite their ghost like appearance and their ability to move through other mobs, they cannot move through solid blocks or be done extra damage to from the smite enchantment. Ghasts were first added in the Halloween update, and will spawn anywhere in the Nether where there is a 5 * 5 * 5 block space.Ghasts are hostile
When a Ghast finds a player, it will keep floating around, but it will face the player and start opening its red mouth and eyes and spitting Fire Charges whenever it has a clear shot. The only warning a player will get is the Ghast's high-pitched scream before the shot is fired. These fireballs create explosions and light nearby blocks on fire. Due to this, Ghasts can very quickly cover the landscape in fire. Ghasts will always float around randomly, unless a player comes within one chunk from one, which is when it will attempt to gain altitude, but keep shooting at the player. When wandering, Ghasts will make peaceful medium pitched sounds, but when fighting, its sounds will sound more like high pitched screeching noises. 
Defeating a Ghast
To defeat a Ghast, if you think you can get close enough, then it is best to stay behind walls as much as possible until you get close, when it will fly upwards, which is the easiest time to defeat a Ghast with a ranged weapon like a Bow. If you do not think that you can get within range to get the Ghast to fly upwards, then it is probably best to defeat it by knocking its Fire Charges back at it by left clicking while holding any item, which will not always hit, but is effective at defending and attacking at the same time. Alternatively, if you have been found by multiple Ghasts, then it is best to try and get one of the Ghasts between you and the other Ghast, and use the sword technique until one of them is defeated. Another tactic with a lone ghast is to use a fishing rod to draw it close enough to damage it with sword.
- Ghasts' hit-boxes are off. Their heads "no-clip", which means that you need to attack the tentacles in order to defeat one.
- Ghasts cannot destroy Iron Bars or Cobblestone.
- Ghasts will cancel their Fire Charge if the player that they are attacking moves behind a block.
- Ghasts always look and sound the same, no matter how bright it is, or where they are in relation to a player.
- If you move your cursor onto a Ghast's fire charge, then the box around your equipped item will light up.
- Ghasts, if spawned in The End, will automatically be hostile towards the Ender Dragon.
- In snapshots between 1.4.7 and 1.5, the fireball's texture was accidentally changed to a diamond helmet and back again.
- The Ghast's sounds are C418's cat. It's apparently pretty much the sound it makes when disturbed while sleeping, or a modification on the cat's sounds.
- The ghast is the biggest natural mob by volume, same with the Ender Dragon,
- There is a currently unused sound for Ghast called "affectionate_scream.ogg".
- A ghast can destroy your portal, potentially leaving you with no exit to the Nether. However, if they shoot the disabled portal again, it will relight your portal. However, both of these occurrences are quite rare.
- When the Ghasts were going to be added in Minecraft, they were planned to spawn in the Overworld through the Nether Portal the player created. This idea was removed.
- However, If your portal is large enough, Ghasts can teleport through it and enter the overworld.
- In the early days of the ghast, the fireball texture was, weirdly enough, a snowball.
- A rebound fireball will instantly kill a ghast on impact, no matter how much health the ghast has.
- If you change a Mob Spawner to spawn a Ghast, then the Ghast model will be bigger than the frame.