Version Title/Number
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Date of Addition
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Additions Summary
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1.5_02 (Server only update) |
April 20, 2011 |
Bug Fixes:
- Game no longer crashes from "internal server error" created by bugs in 1.5_01's Server in SMP
- Players no longer get the "dirt screen" when taking something out of the Workbench
New Bugs:
|
1.5_01 |
April 20, 2011 |
Bug Fixes:
- Blocks can now be placed on Snow / Water.
- Rain no longer goes through translucent blocks.
- Pumpkin inventory texture is now fixed. Before, it was backwards.
New Bugs:
- Many different activities will crash SMP with an "internal server error". In SMP, it is very difficult to do almost anything.
- On some servers if a block is placed on a snow block, the action will be immediately reversed and the snow block will return and the placed block will be added back to your inventory. (May only happen when snowing)
- In SSP lightning on Steps is broken. Step turns black (on newly placed steps).
- Rain now falls through Water.
- Tracks will not curve anymore in some situations. [1]
|
1.5 |
April 19, 2011 |
- Added Weather.
- Added Statistics and Achievements.
- New Items (Detector rail, Powered Rail, Birch and Pine/Spruce Saplings).
- New Item Web. (Cannot be found naturally).
- Holding SHIFT+Click on something in a chest will immediately move the selected item(s) into your inventory and vice-versa.
- Birch and Pine/Spruce trees now drop Birch and Pine/Spruce saplings, respectively.
- Huge performance improvements for old and slow computers.
- Crafting a ladder now produces 2 ladders.
- If lightning strikes a pig, it becomes a Zombie Pigman.
- If lightning strikes a Creeper, it becomes electrified and will have a much more powerful explosion.
- New settings in options:
- Ability to change GUI size (Small, Normal, Large, Auto).
- Advanced OpenGL (Occlusion Culling: doesn't render blocks that the player can't "see", helps performance in cards that support it).
- Items can now be smelted with Saplings with the same smelting power as Sticks.
- Dropped items in flowing water move faster than before.
- Pigs that die by burning now drop cooked porkchops upon death.
- Redstone dust can be placed on snow.
- Wolves are more common, even in Non-Taiga/Forest biomes.
- Unarmed damage was increased from to .
- Added web.
Bug Fixes:
- You are only 'on' a ladder (can climb it/fall slowly) if your lower half is in the ladder block, rather than any part of you. It is no longer possible to climb a one-block gap in a ladder, or a ladder that starts at eye level.
- On fancy graphics, the sides of grass blocks are now biome-specific and match the shade on the top.
- You can now move through flowing water at previous speed.
- Wolves have a better understanding of doors. They will go through doors most of the time, but will sometimes get stuck on the 3 pixel thickness of the door. They will eventually back up for another go at the opened door.
- The lighting on portals and ice has been fixed (previously had triangles on the blocks) when using Smooth Lighting.
- On SMP, the health of wolves are now synchronized between server and client, causing wolves to only whimper when low on health, opposed to all of the time.
- Redstone in off state is red again.
- Crops hit with water now drop seeds and wheat, as opposed to just wheat.
- Minecarts dont stop but keep going if you log out of world
New Bugs:
- Creepers can make noises of other mobs.
- Sometimes it rains in snow biomes.
- Repetitively putting smeltable items in the furnace counts as a crafting statistic.
- Achievements only work in SMP if you have already completed first achievement in Single Player.
- Achievements will sometimes disappear when you close and re-open the game and can sometimes be restored by closing and re-oppening the game again.
- FPS counter shows Chunk Updates instead of FPS, usually while generating new chunks.
- The game will crash if Detector Rails are placed beside normal rails.
- A crash will also occur if a normal rail is placed next to a Detector Rail that is connected to another rail.
- Blocks can't be placed on snow.
- If you change Advanced OpenGL to on and then back again, giant holes will appear that you can see through.
- Jumping off a fence in SMP triggers an anti-flight kick.
- Rain will fall through transparent blocks and stairs, acting as if there is no block there.
- When hitting a grass block the destroying animation is darker on the side than the animation on top of the grass block, though only on fancy graphics.
- Flowing water no longer pushes empty minecarts that fall into it.
- GUI: create new world input boxes misaligned under small and normal settings.
- Sometimes you might not get an achievement even if you do what it requires to get. This can usually be fixed by doing it in another world.
- Locked Chest is once again obtainable through inventory editing or SMP /give commands. The chests can be placed and destroyed by one hit, but no longer show the April Fools' Day menu. Locked chests will disappear after a delay.
- In Singleplayer, game resumes when 'Achievements' is clicked on the pause menu, instead of remaining paused.
- Riding in a minecart from the south into a corner going from north to west (so it's not connected to the current track) will crash the game. Possibly also true for other directions, yet if you're going in the same corner coming from the east, it will work as usual.
- Burning animation on furnaces may remain after done smelting.
- (this bug has been here since previous versions - it certainly happens in 1.4_01... seems to happen if the chunk containing the furnace is not loaded at the instant it finishes)
- Weather ambience will stop playing while using fast graphics.
- Destroying a pine or birch sapling releases the particles of a 'normal' sapling.
- Sometimes closing and re-opening the game will reset some or all of your settings to default.
- More random game crashes
- Destroying a minecart while sitting in it will drop the player one block below ground. If the minecart was on a bridge with a single block in height, the player will fall through the bridge.
- (this bug has been here since a LONG time ago... probably before powered minecarts were introduced. )
- When jumping from a fence to another fence above the fence you jumped from in SMP, you may be kicked for flying if the server uses a specific plugin.
- If you resize the window (no-fullscreen) after typing in the world name and the seed, they both will be reset to "New World" and a blank seed. (with all GUI-scale settings)
|
1.4_01 |
April 5, 2011 |
Bug fixes:
- Beds now act as a respawn point as intended.
New bugs:
- Although this has been fixed for most players, in certain cases the bed may still fail to save the default spawn point.
- A glitch is present where using a pickaxe on a Mac could crash the game.
|
1.4 |
March 31, 2011 |
- New Minecraft logo (no longer 3D blocks).
- Added wolves that the player can tame, or kill for no loot.
- Added Cookies which heal the player for 0.5 hearts.
- Sleeping in a bed now resets your spawn position, though does not work for most users. Apparently, at the moment the spawn point unintentionally only changes if "Leave bed" is clicked and the function is limited to SMP.[2]
- Sneaking while climbing will hang on to the ladder, thus being a handy cave tool.
- Spiders will no longer trample crops and have walking sounds removed.
- Sheep can now spawn in Pink and Brown (however rarely)
- Cocoa Beans can be found in Dungeon chests.
- Wheat grows more quickly compared to 1.3_01
- The new default hotkey for the inventory is 'E'.
- Added new block, Locked Chest, which was an April Fool's gag. It linked to the 'Minecraft Store', but now it has been removed.
- SMP servers can now have a new world seeded with an option in the Server.properties file.
- Lots of infrastructure for Statistics lists and Achievements have been implemented.
- Scale of UI may now be changed in options.txt located in the .minecraft folder.
Bug fixes:
- Zombies and Spiders now hurt you in all instances (previously could only hurt you if they were 1 block above your location).
- Client-sided slime spawn on SMP has been fixed.
- Arm no longer swings when you cannot place a block.
New bugs:
- If a player hits himself with an arrow, any tamed wolves will attack the player.
- Tamed wolves whimper in SMP regardless of health. This is because client-side health was used instead of synchronizing the health level with the server's. [3]
- Wolves cannot travel through doors. A small hole can be punched out near the door as they are 1x1, thus creating a "doggy-door" until their pathfinding is updated to recognize open doors as a path they can walk through.
- Beds do not act as the spawn point as intended, especially if it changes without reloading the save. In most instances, it is unconfirmed that the spawn point is even changed at all.
- Several light calculation glitches were introduced, which can be seen when destroying or placing a block near tree leaves and other translucent blocks in Fast or Fancy graphics settings, or loading a new chunk that contains overhangs.
- Sometimes torches do not emit light, but can be forced to by placing a light emitting torch near them. If these torches are removed, the light will not go away. [4]
- In SMP, a Monster Spawner that spawns pigs will spawn client side pigs. Like other client-side glitches, they cannot be attacked and upon a re-join, will vanish.
- In SMP, most (If not all) Redstone Pulsars / Blinkers will not work.(The change time command causes all circuits to malfunction. Server mods that affect server time also seem to affect circuits. Strangely enough, in SSP any mods used to change time will not disrupt circuits in any way.)
- Flowing Water will push the player with more force. [5]
|
1.3_01 |
February 23, 2011 |
Bug fixes:
- Dependencies on Java 1.6 are gone
- Fixed the recent issues on some Macs in which the game would crash when "Singleplayer" button was clicked on
- Able to connect Client to Minecraft Server 1.3
- Fixed item duplication glitch
|
1.3 |
February 22, 2011 |
- New blocks/items (Redstone Repeaters, Beds)
- Added three new half-size blocks (Wooden Slab, Cobblestone Slab, Sandstone Slab)
- Breaking a block made of two slabs now drops 2 slabs.
- Slimes have a higher spawn rate
- New Mojang logo splash screen
- Graphics settings screen
- Ability to toggle between classic lighting and "smooth" lighting
- Worlds now use a generic McRegion chunk save format, with built-in auto conversion
- While starting a new world, players can choose the world's name and seed to generate the world from.
- More than 5 Worlds possible
- Scrollbars added in both the texture pack list, and in the map selection screen
- Added whitelisting to the server. To use, enter “whitelist <cmd>” where cmd is “on”, “off”, “add <player>”, “remove <player>”, “list” or “reload”
- F1 and F3 are now toggled when pressed.
- When F3 is toggled on, mobs display their unique entity ID numbers over their heads.
- F8 toggles mouse smoothing
- In 3rd person mode, character can be visibly seen to bob side to side when you walk (only when View Bobbing is enabled).
- Sandstone is now found at the bottom of naturally generated sand.
- All pressure plates now require two of its materials, instead of 3. Stone slabs are now created by using 3 of the materials (see specific block pages for further information)
- Mine time for Sandstone decreased.
- Redstone Wire will get darker the farther away it is from a source of power.
- Less passive Mobs when on harder modes.
- Deleting world confirmation changed slightly.
- Sulphur renamed back to Gunpowder
Bug fixes:
- When breaking double slabs (one slab placed on another) it will drop two slabs instead of one.
- Wood and logs don't burn forever anymore.
- Grassland/Sand-related biome border fixed (Boundaries line up, rather than obviously show chunk borders)
- No longer receiving Java Log error .txt file spam in the minecraft.exe folder when closing the Minecraft client program.
- Players can no longer use the click-release to quickly mine blocks (referred to as "click mining"). Note: Only applies to SMP.
- Players no longer glitch when standing on fences in SMP
- Players can no longer milk Squids.
- When right-clicking on a wooden door while holding a bow or fishing rod, arrows will no longer be fired into the door, nor will the fishing hook be cast into the door. (?)
- Hostile mobs can now be attacked properly in SMP
- Lapis Lazuli Ore now drops 4-8 Lapis Lazuli Dyes in SMP
- Bedrock and other blocks cannot be removed by tilling grass or dirt with a hoe and placing seeds anymore.
New Bugs:
- Slimes can be killed, but split into smaller slimes regardless of weapon used. Only one split slime can be damaged, the others are 'ghost' slimes which disappear upon reconnecting.
- The game will occasionally crash if you enter a Nether portal while in a minecart.
- Levers can be placed on the bottom of a block, as long as there is an open space, and a block horizontal to the open space. The lever will act as if placed on the horizontal block, but looks glitched, as shown here: Media:Brokenlever.png
- If someone uses their bed in SMP, other players may get disconnected. (Un-Recognizable Packet ID: 17)
- Wooden Slabs are best mined with pickaxe, not an axe.
- The particle colors for wood and sandstone slabs are gray.
- The particle colors for Redstone Repeaters are the same of pumpkins.
- Zombies and Spiders cannot hurt players unless they are above them or jumping(true in SSP only).
- If debug screen is toggled on in a world and you save and quit to title screen, the graph stays on the screen.
- Lighting bugs on transparent blocks with smooth lighting.
- When a player drowns or is otherwise killed near or in water, all 10 bubbles of the breath bar show up.
- If a redstone torch which is placed on the side of a block receives power, it will turn off permanently and must be manually reset. It will not turn back on.
- Redstone Repeaters may stay on when without turning off when turned on and off repeatedly for a long time. May be the blocks equivalent to a redstone torch burn out.
- Once a redstone torch is burnt out, any torch placed in that position will immediately burn out when given power. Torches will also remain burnt out forever.
- F1 in 3rd person mode no longer switches to front-on view
- No response from Minecraft Server 1.3
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Client/Launcher Update [6] |
February 21, 2011 |
- Updates now voluntary
- Official Links added
- Community Links added
- Command line support added
- Twitter Links added
- Ability to choose Minecraft directory location
|
1.2_02 |
January 21, 2011 |
- Skins are now downloaded from Amazon S3 instead of minecraft.net
- Lapis Lazuli Ore now drops 4 - 8 Lapis Lazuli per block mined (increased from 1) on single player only (Minecraft beta servers have not been affected yet).
- Lapis Lazuli Ore can be found at bedrock level.
- Ink Sacks have been re-named to "Ink Sacs".
|
1.2_01 |
January 14, 2011 |
- Fixed various blocks acting really weird when placed (rails, torches, and more)
- Optimized performance
- Added a new painting that was not added in version 1.2
- Reduced spawn rates a bit
- Fixed a whole pile of lighting bugs
- No more ghosts at night
- Added a temporary fix to get rid of chunk visibility errors [7]
- Splash text on the Main Menu returned to normal. (No longer constantly shows the quote "Finally beta!")
- Slimes were re-added to the game with a very low spawn rate [8]
|
1.2 |
January 13, 2011 |
- New addition charcoal
- Note Blocks (right click to tune, trigger to play)
- 15 wool dyes
- A new passive water-dwelling mob (Squid), which drops the new item Ink sac
- New tree types (Birch, Pine)
- Reeds retconned into sugar canes. They still make paper.
- A bunch of new crafting recipes
- One secret useful block (Dispenser)
- One secret pretty block (Lapis Lazuli)
- Cake
- Sugar - Crafted from Sugar Cane
- Default furnaces given new look
- Bones added to the drop table, exclusively for skeleton archers.
- Bones can be crafted into Bone Meal.
- New gray, light gray, and black sheep. Drop correspondingly colored wool.
- Tools made out of wood, stone, iron, and possibly diamond have increased durability.
- Gold tools can remove blocks like stone and wood much more quickly than their diamond counterparts, with the same durability and restrictions as before 1.2.
- Sandstone
- Spiders can climb up walls.
- Mob Spawners again show a rotating model inside of what they spawn in single player.
- Wheat Seeds might be harvested more often when plowing grass blocks.
- Included the FastRender mod by Scaevolus [9]. (Source: [10])
- Screenshots can be taken using the F2 key without having to first hold down the F1 key.
- Iron, diamond, and coal are found in larger amounts (at least) in caves.
Bug fixes:
- Paintings work in multiplayer
- Disconnecting while riding no longer keeps the player in the world
- A bunch more state is properly synched in multiplayer
- Included PowerPC color and audio fixes by Scaevolus.
- Fixed a horrible chunk reload loop in singleplayer
- Fixed most lighting bugs in newly generated SMP maps
- Falling sand behaves better in SMP
- Fixed a few crash on load level bugs
- Jack-O-Lantern now has correct tooltip.
- Sheep now visibly lose their wool when hit in SMP.
|
1.1_02 |
December 22, 2010 |
- Fixed the chest not opening with empty hands bug.
|
1.1_01 |
December 22, 2010 |
- Added a missing font file in the package build.
|
1.1 |
December 22, 2010 |
- Fixed “fancy” characters not working in the game by detaching font resources from the code.
- Rewrote leaf decay.
- Fixed FPS drops in single player.
- Fixed players getting spammed with data and getting disconnected in SMP.
- Fixed the item dupe bug in SMP.
- A few special events happened on the following specific days (according to system time):
- On the date of Christmas Eve to Boxing Day:
- The quote on the main menu said, "Merry X-mas!"
- All players wore a Christmas themed cape.
- On the date of New Year's Eve:
- All player wore a purple cape with an 11 on it to celebrate the coming year.
- On the date of New Years Day:
- The quote on the main menu said, "Happy New Year!"
|
1.0.2 |
December 21, 2010 |
- Fixed problem where game wouldn't run on Macs plus possibly other unknown fixes.
|
1.0_01 |
December 20, 2010 |
- Fixed double chest bug.
- Fixed rare crash on level load bug.
Persistent/New Bugs:
- Frame rate/performance issues not fully fixed [11].
- Disconnects from multiplayer servers due to overflow.
- Crashes after login on GNU/Linux
|
1.0 |
December 20, 2010 |
- Working server-side inventory. And as a result of that, a whole pile of bugs and issues got fixed.
- Made SMP servers save chunks way less often in most cases. Chunks don’t resave if they got saved in the last 30 seconds.
- Moving too far away from a chest, or having it blow up, closes the inventory screen.
- Fixed /kill.
- Introduced leaf decay again. It acts differently from before.
- You can now throw eggs.
- Throwing an egg has a chance of spawning a chicken.
- Added super exclusive clan cloaks for Mojang Employees.
- ...and something else, which is even more rare (DeadMau5 skin only in use on Deadmau5's server).
- Tooltips in inventory - When you mouse over an item, its name appears.
- You can't store things in the inventory crafting fields anymore.
- Dungeons are more common (?)
- New constant splash text on the main menu: "Finally beta!"
New Bugs:
- When looking in a double chest you can't do anything with the two bottom rows in your inventory.
- Players get disconnected after a short while on local Minecraft servers.
- Game starting problem for some people (especially Mac).
- Item duplication bug.
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