|Health Points:||20HP (x10)|
|Attack Strength:||Easy: 2|
|Drops:||Rotten Flesh, Armor, Weapons, Iron Ingots, Potatoes, Carrots|
|First Appearance:||1.10 (PC)|
The husk is a variation of the common Zombie, like the Stray is a variation of a Skeleton. Husks are similar to zombies in most ways, except for two major differences: Husks can survive in Sunlight, and when the Husk punches a player, it will give them a temporary Hunger effect that lasts about thirty seconds. If the Husk is holding any item, including weapons, the Hunger effect will not be applied. The Husk is slightly taller than the zombie, which means they cannot get through some gaps.
Husks are well-adapted to live and survive in deserts. For starters, they have a dark brown skin compared to a normal zombie, which may indicate why they are more capable of handling the harsh sunlight of deserts. Additionally, they have light-brown colored garments, which help them better camouflage amongst the cream-colored sands of the desert.
The Husk will spawn instead of a zombie (most of the time) in Desert biomes. Any zombie spawned under the sky in the desert at night has an 80% chance of being spawned as a Husk.
Husks also have a chance to spawn from a regular zombie Spawn Egg.
- Despite Husks being slightly taller than a regular Zombie, they have the same size hitbox.
- This mob is one of three biome-specific mobs added in patch 1.10 (Stray and Polar Bear, being the other two).