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Invisibility is a Status Effect which makes a player temporarily invisible to other Players or Mobs. Visually, this status effect only affects the base character model. Any Armor that is worn or items being held by the user are still visible to other players. Despite this, mobs will still have a harder time detecting the player than normal. However, for every piece of armor worn, it lessens the effectiveness of the invisibility effect, and mobs will be able to detect the player more easily as more armor items are equipped.
This status effect can be gained from two sources:
- The particle-effect animations are still visible, even if the player is invisible.
- While Invisibility allows the player to be virtually undetected, this effect does NOT exclude the player from damage due to mob attacks, fall damage, etc.
- Complete Invisibility can be obtained in Console Editions if Host Privileges are enabled, and the host enables Invisibility. However, this type of Invisibility prevents the player from destroying blocks and the player is completely invisible to other players even if they have armor on.