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Invisibility is a Status Effect which makes a player temporarily invisible to other Players or Mobs. Visually, this status effect only affects the base character model. Any Armor that is worn, or items being held are still visible. Despite this, mobs will still have a harder time detecting the player than normal. However, for every piece of armor worn, it lessens the effectiveness of the invisibility effect, and mobs will more easily be able to detect the player as more armor items are equipped.
This status effect can be gained from two sources:
- Particle-effect animations are still visible, even if the player him/herself is invisible.
- While Invisibility allows the player to be virtually undetected, this effect does NOT exclude the player from damage due to mob attacks, fall damage, etc.