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Jumping is a game mechanic which allows a player to move a horizontal distance of one block.


Jumping is a requirement to reach many areas in a Minecraft world. In PC/Mac clients, jumping is achieved by pressing space, once per jump. In Minecraft: Pocket Edition, jumping is achieved by pressing the jump button in the bottom-right corner of the screen. Although a player can not jump very far horizontally from a stationary position or while walking, Sprinting will increase the distance which a player can jump. Under normal conditions, a player can only jump up one block's height at a time.

As of Patch 1.10, there is a default option enabling players to automatically jump on top of an adjacent block if they walk/run against it.

Modifying factors

  • Swimming - The jump mechanic converts into a method of swimming upward (by holding the spacebar or jump button). If a player is swimming on the surface, he/she can jump out of the water or lava, and onto a solid block along the shoreline.
  • Jump Boost - This Status Effect will allow a player to temporarily jump higher, and take less damage from falling.
  • Barriers - Fences, Cobblestone Walls and other similar objects can not be jumped over. Although they appear to be only 1 block in height, they actually total 1.5 blocks in height.

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