A Water Lingering Potion
|Uses||Applying Status Effects to players.|
|Data Values||Hex: 1B9|
Like splash potions, lingering potions are thrown. However, when the bottle hits a surface and breaks open, a low-floating cloud of the potion lingers in a vapor form for several seconds affecting any player or mob who walks into it. Lingering potions can also be loaded into a dispenser for Redstone-triggered attacks.
Note also that, when a Lingering Potion is used, the bottle is destroyed as opposed to simply being emptied when drink regular potions. As with all potions, lingering potions do not stack; therefore, large reserve of glass bottles must be made in order to use many lingering Potions.
Lingering potions can also be used to put out Fires.
- Brew the desired effect into a standard potion
- Brew using Gunpowder to make a Splash Potion
- Brew using Dragon's Breath
Dragon's Breath is the vital ingredient used to turn splash potions into lingering potions. Dragons Breath can be collected in a bottle (by right-clicking on the cloud) when the Ender Dragon in The End breathes the toxic cloud onto the player. The toxic cloud lingers for a while, and the vapor must be bottled quickly before the cloud disappears. The player must be careful while bottling the ingredient, however, since the cloud itself is toxic, and it will cause harm to whoever walks into it.
- The appearance of a lingering potion differs from that of a splash potion as the bottle does not have a handle or cork.