|This article is about multiplayer experiences and content and is not considered integral to the main experience of Minecraft. Some aspects of this article may differ between separate multiplayer servers.|
Hosting, or "running", a server is a complicated process, and it should not be undertaken by individuals with little to no server hosting experience. An alternative for inexperienced individuals is Minecraft Realms where, for a small fee, Minecraft will host a server for the user.
Hosting a server that will run smoothly and have a high up-time requires both dedicated hardware and bandwidth. A high quality computer, along with great internet, is sufficient for use as both a host and a computer so long as the server is lightly used.
Very large servers usually pay money to a "hosting company" to host their server for them. The "hosting company" will give them a set-aside amount of "computing power", as well as a specific bandwidth. Since everything is set aside, it means that players will experience little to no ping delays as their data runs through the server.
Many servers run standard Minecraft Vanilla software, but some servers run highly modded versions (such as Bukkit, Spigot, Canary or Sponge) while other servers use plug-ins (such as Hypixel, Mineplex, or The Hive).
Plug-ins are sort of like mods since they change the way the game functions, but it does it at a smaller scale. Plug-ins also do not require any software installation. They can be run by any computer that has Minecraft installed. Plug-ins have many capabilities and most commonly are used for changing between servers, allowing colored fonts, functional elevators, score-keeping systems, and level keeping systems.
Modded servers require players to download all of the specific mods before playing on the server, or else the player will be incapable of joining. Some servers use a variety of mods that are installed at the owner's discretion, while others use mod packs, such as Bukkit, that eliminate the hassle of individually downloading every specified mod.
There are many ways for players to interact with each other, such as speaking, teleporting, and transferring items.
Players can speak to each other by clicking the "T" Key (unless one uses a different key for "chatting"), then type a message, and finally click "Enter" so that everyone on the server can hear. Some servers have plug-in commands, such as /tell "player" "message", so that messages can be private, or commands such /tc, so that everything written will only be visible to people in one's "town".
Teleporting can be performed in various ways on many servers, thanks to plug-ins. Some common teleport commands are:
- /spawn - Takes a player to the server spawn
- /warp "city" - Takes a player to a specific area within the server
- /tp - Teleports the player to another player
- /tphere - Teleports another player to the player
- /lobby - Takes the player out of a minigame and into the lobby
Sharing of Items
Items can be simply shared by throwing them at another player through clicking the "Q" key (default). Some servers use plug-ins in order to allow shops where players can buy and sell items on the server. Other servers have shops where players can only buy and sell from another player. Some modded servers have direct trading mods enabled so that players can enter a trading screen and approve the transfer of items in a way similar to Runescape.
This is a list of bugs that occur in most server game play experiences.
This occurs when the "ping" of the server increases to a certain point. This can cause players to break two blocks instead of one, blocks not breaking, blocks respawning, or gravity on certain blocks not working.
Flashing Render Glitch
This usually happens when TNT is ignited. It causes the blocks in its blast radius to not disappear. The blocks will usually stay in place, vibrate and flash. It will not increase light level, and the render glitch will not be touchable. This can be fixed by logging off, and then logging back in.
- Main article: Chunk Error
This happens most commonly in Multiplayer, but all errors are Client-Side only. The server is not at fault for this. Falling into a missing chunk can cause the player to die just like falling through bedrock. The damage rate is the same as Lava. Throwing items into the chunk error will make the items unable to be obtained if one is on Single Player, but in Multiplayer, one can reload the server and retrieve their items.
The Window GUI of the Server Application allows one to type in commands to administer their server. The server admins can "OP" players to give them administrative permissions. This allows them to access the commands by adding the prefix "/" before the command.
|/help or ?||Displays all commands|
|/kick <player>||Removes the specified player from the server|
|/ban <player>||Bans the specified player from the server|
|/pardon <player>||Pardons the specified player so that they can connect to the server again|
|/ban-ip <ip>||Bans an IP address from the server|
|/pardon-ip <ip>||Pardons a banned IP address so that they can connect again|
|/op <player>||Turns the specified player into an op (same as admin)|
|/deop <player>||Removes the op status from the specified player|
|/tp <p1> <p2>||Moves one player to the same location as another player|
|/give <player> <id> [num]||Gives the specified player a resource|
|/tell <player> <msg>||Sends a private message to the specified player|
|/stop||Disconnects all users from the server, saves the server, and then closes the server|
|/save-all||Forces a server-wide level save|
|/list||Lists all connected players|
|/say <message>||Broadcasts a message to all players|
|/time <set or add> <time>||Adds or sets the world time. 1000/hour|
|/gamemode <player> <mode>||Changes the Game Mode of the specified player, 0 is Survival, 1 is Creative, 2 is Hardcore, 3 is Adventure.|
|/toggledownfall||Toggles rainfall on/off|
|/xp <player> <amount>||Gives the specified player the amount of xp the user puts. Maximum amount of xp given per use is 5000.|