Mobs
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Mobs are living game entities that are affected by physics. Mobs were originally divided into three types: Neutral, Passive, and Hostile (all spawning naturally) with a now added type of Utility (which you can also be crafted to aid you offensively). Most mobs drop items when killed which are useful in one way or another ie. killing Pigs which will drop Porkchops, which restore Hunger, or killing a Skeleton which drop Bones which is used in Bonemeal and arrows for Bows.
Types
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Utility
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Utility mobs are created by default or created by the player and can be used offensively.
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Passive
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Passive mobs do not attack the player. When attacked by the player, they will flee in one direction for a few seconds.
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Neutral
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Will not attack the player unless provoked. The act of provoking Neutral mobs varies between mobs. To provoke Zombie Pigmen and Wolves, you must attack one of them. They and others around them will then attack the player. To provoke an Enderman you simply have to look into its face (have the crosshairs on screen on its face as it looks at you).
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Hostile
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Will attack the player on sight.
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Bosses
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Employ more complicated attack patterns and movements and are considered Hostile. They also have a large amount of health
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Unused
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Unused mobs are mobs found in the source, but are not being used at this time. Through hacking, it is still possible to spawn them.
unimplimented
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These are mobs that have been planned since an old version and still have not been added but can be found in the source.
Trivia
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- Out of all mobs in the game, there is only one water mob, the Squid.
- Mobs can be spawned using Spawn Eggs, except for Iron Golems, Snow Golems, and Withers, which are spawned by the player building them in-game from specific blocks. Also unspawnable by spawn eggs are the Enderdragon, Wither Skeletons, (Unless a Skeleton spawn egg is used in the Nether, where it has a 75% chance to spawn a Wither Skeleton instead) and Tamed animals.
- Hostile Mobs can sense you from 16 blocks away, this being the Agro radius. Boss level hostile mobs have a greater Agro radius.
- Mob Sounds can be heard from 16 blocks away.





























