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|First Appearance||Indev (July, 2013)|
Name Tags are items that are used to name mobs by right clicking on the object or mob. Name tags are not craftable, and the only way to legitimately obtain them in survival is to find them in Dungeon chests or by Fishing. The new names will display over the head of the object or mob when the cursor is pointed at it, appearing just as a player's name would.
Name Tags must first be renamed with the use of an Anvil before being applied to a mob (which, as of 1.8, costs 1 experience level, and on consoles costs 5). To use a name tag, simply hold the item in your hand and right click on the mob to name it. Once done, the new name will display.
In the console versions of Minecraft (e.g. 360, One and PS), to name a mob, hostile or docile, rename it with the name tag, then left trigger the mob. The name will then appear above the chosen mob(s). A reason Name Tags are not preferable is that the player cannot remove the Name Tag without killing the mob or replacing the Name Tag with another one.
If a mob is renamed Dinnerbone or Grumm, the mob will be flipped upside down. This can be done by repairing a Name Tag with an Anvil. The Dinnerbone Name Tag is an Easter Egg for Nathan Adams, a developer with the same Minecraft nickname. You could also rename a Spawn Egg Dinnerbone. Dinnerbone's cape turns him upside down.
Right click Mobs with the Name Tag copy, and it will flip their model upside down. This also works with the name "Grumm", another developer.
If you rename a sheep (only works with sheep) jeb_ it will glow rainbow. It will continuously change colour through all the types of wool, and will never stop unless killed or renamed. If it is killed or sheared, it will only give you the colour of its original wool.
Renaming a rabbit Toast will give it a different look (black and white custom fur).
Naming mobs is usually the desire behind obtaining name tags. They are useful because name tags will prevent the named mob from de-spawning, such as when the player moves too far away, for example. This makes it a great tool for hostile mobs which disappear often, or for just naming neutral mobs and passive mobs, such as horses, to save them for the player to use, no matter how far away they are or how long ago they have been "rendered."
- If a sheep is renamed "jeb_", the sheep being named will become rainbow. Its wool will transition between several different colors. However, when sheared, its wool will be the original color (for example: if you named a brown sheep "jeb_", its wool will still be brown).
- To be able to see the name on the tagged mob or object, the Player must be 1-4 blocks away.
- If a Rabbit is named "Toast", it will have a special (black and white spotted) texture.
- You cannot get an upside down "Toast" rabbit or "jeb_" sheep, because, if name tagged Dinnerbone or Grumm, it will overwrite the original name.
- "The Killer Rabbit of Caerbannog" (a rare type of Rabbit) spawns with a name above it, saying "The Killer Bunny".