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Sapling inventory Come on! Grow up!

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For the Food Poisoning status effect, see Food Poisoning.

Poison is a Status Effect which impacts a player's Health bar by gradually depleting hearts.


This effect is temporary, and will not kill a player unless an additional source of damage is dealt to them. This is because the effect pauses when the player's health reaches 9px-Half Heart.svg. If the character regains health while the poison effect is still active, their health will continue to deplete until it once again reaches 9px-Half Heart.svg.

Sources of Poison

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