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A Potion is a type of consumable item which can grant a player special abilities. There are several different types of potions, which can be made out of a variety of materials. Potions can be brewed in a Brewing Stand, which is crafted with 3 Cobblestone and a Blaze Rod (obtained by killing a Blaze). The main starter ingredient to potions are Nether Warts. While potions can be started with other ingredients, it's typically easiest using Nether Wart.

Potion-Brewing Procedure

1. Start by crafting a brewing stand on a Crafting Table, by arranging ingredients in the following manner:

BlockCSS
Brewing Stand
None None None
None
ItemCSS
Blaze Rod
None
BlockCSS
Cobblestone
BlockCSS
Cobblestone
BlockCSS
Cobblestone
2. In addition to the brewing stand, you will require
ItemCSS
Blaze Powder
, a
ItemCSS
Glass Bottle
(crafted using 3 Glass), and a Water Source to fill the bottles (i.e. a lake or a Cauldron).
Brewfrid

The Brewing interface of the Brewing Stand

3. Fill the Glass Bottles with water by right-clicking on a water source, or a cauldron while holding them. Once you have finished filling the bottles, you can begin Brewing.

4. Slot your Water Bottles inside the Brewing Stand and put your first base ingredient (Usually
ItemCSS
Nether Wart
) in the top slot. When it finishes brewing, you should have an Awkward Potion if you used a Nether Wart.

5. Once you have an Awkward Potion, you can put other ingredients in the top slot to create several different effects.

TIP: If you are not sure which ingredients to use, look at the Potion Recipes section below.

Ingredients

Ingredients have a wide range of effects, most of which develop the type of potion, with a few ingredients that specify the potion.

Bases

Bases are key ingredients that typically start of the brewing process. Bases are the first ingredient added. The most commonly used base is the Nether Wart as it trails-off to the largest range of possible potions.

Secondary Ingredients

Secondary ingredients are the ingredients that determine the type of potion (in other words, the effect).

Converters

Converters describe the aspects of the current potion. It can alter length-of-effect, positivity, or use.

Potion Recipes

Potion-of-fire-resistanceFire Resistance (3:00)

ItemCSS
Nether Wart
ItemCSS
Magma Cream

Potion-of-fire-resistanceFire Resistance Extended (8:00)

ItemCSS
Nether Wart
ItemCSS
Magma Cream
ItemCSS
Redstone

Potion-of-harmingHarming (Instant)

ItemCSS
Nether Wart
ItemCSS
Glistering Melon
ItemCSS
Fermented Spider Eye
ItemCSS
Nether Wart
ItemCSS
Spider Eye
ItemCSS
Fermented Spider Eye

Potion-of-harmingHarming II (Instant)

ItemCSS
Nether Wart
ItemCSS
Glistering Melon
ItemCSS
Fermented Spider Eye
ItemCSS
Glowstone Dust
ItemCSS
Nether Wart
ItemCSS
Spider Eye
ItemCSS
Fermented Spider Eye
ItemCSS
Glowstone Dust

Potion-of-healingHealing (Instant)

ItemCSS
Nether Wart
ItemCSS
Glistering Melon

Potion-of-healingHealing II (Instant)

ItemCSS
Nether Wart
ItemCSS
Glistering Melon
ItemCSS
Glowstone Dust

Potion-of-invisibilityInvisibility (3:00)

ItemCSS
Nether Wart
ItemCSS
Golden Carrot
ItemCSS
Fermented Spider Eye

Potion-of-invisibilityInvisibility Extended (8:00)

ItemCSS
Nether Wart
ItemCSS
Golden Carrot
ItemCSS
Fermented Spider Eye
ItemCSS
Redstone

Potion-of-leapingLeaping (3:00)

ItemCSS
Nether Wart
ItemCSS
Rabbit's Foot

Potion-of-leapingLeaping II (1:30)

ItemCSS
Nether Wart
ItemCSS
Rabbit's Foot
ItemCSS
Glowstone Dust

Potion-of-luckLuck

? → ? → ? (Potion was added to the game in The Combat Update, but the recipe is unknown at this time)

Potion-of-night-visionNight Vision (3:00)

ItemCSS
Nether Wart
ItemCSS
Golden Carrot

Potion-of-night-visionNight Vision Extended (8:00)

ItemCSS
Nether Wart
ItemCSS
Golden Carrot
ItemCSS
Redstone
ItemCSS
Nether Wart
ItemCSS
Spider Eye

Potion-of-poisonPoison Extended (2:00)

ItemCSS
Nether Wart
ItemCSS
Spider Eye
ItemCSS
Redstone

Potion-of-poisonPoison II (0:22)

ItemCSS
Nether Wart
ItemCSS
Spider Eye
ItemCSS
Glowstone Dust

Potion-of-regenerationRegeneration (0:45)

ItemCSS
Nether Wart
ItemCSS
Ghast Tear

Potion-of-regenerationRegeneration Extended (2:00)

ItemCSS
Nether Wart
ItemCSS
Ghast Tear
ItemCSS
Redstone

Potion-of-regenerationRegeneration II (0:22)

ItemCSS
Nether Wart
ItemCSS
Ghast Tear
ItemCSS
Glowstone Dust

Potion-of-slownessSlowness (1:30)

ItemCSS
Nether Wart
ItemCSS
Sugar
ItemCSS
Fermented Spider Eye
ItemCSS
Nether Wart
ItemCSS
Magma Cream
ItemCSS
Fermented Spider Eye

Potion-of-slownessSlowness Extended (3:00)

ItemCSS
Nether Wart
ItemCSS
Sugar
ItemCSS
Fermented Spider Eye
ItemCSS
Redstone
ItemCSS
Nether Wart
ItemCSS
Magma Cream
ItemCSS
Fermented Spider Eye
ItemCSS
Redstone

Potion-of-strengthStrength (3:00)

ItemCSS
Nether Wart
ItemCSS
Blaze Powder

Potion-of-strengthStrength Extended (8:00)

ItemCSS
Nether Wart
ItemCSS
Blaze Powder
ItemCSS
Redstone

Potion-of-strengthStrength II (1:30)

ItemCSS
Nether Wart
ItemCSS
Blaze Powder
ItemCSS
Glowstone Dust

Potion-of-swiftnessSwiftness (3:00)

ItemCSS
Nether Wart
ItemCSS
Sugar

Potion-of-swiftnessSwiftness Extended (8:00)

ItemCSS
Nether Wart
ItemCSS
Sugar
ItemCSS
Redstone

Potion-of-swiftnessSwiftness II (1:30)

ItemCSS
Nether Wart
ItemCSS
Sugar
ItemCSS
Glowstone

Potion-of-water-breatingWater Breathing (3:00)

ItemCSS
Nether Wart
ItemCSS
Pufferfish

Potion-of-water-breatingWater Breathing Extended (8:00)

ItemCSS
Nether Wart
ItemCSS
Pufferfish
ItemCSS
Redstone

Potion-of-weaknessWeakness (1:30)

ItemCSS
Fermented Spider Eye

Potion-of-weaknessWeakness Extended (4:00)

ItemCSS
Fermented Spider Eye
ItemCSS
Redstone

Extending/Strengthening Potion Effects

When reading the potion recipes, you probably ask: what's the difference between Poison, Poison II, and Poison Extended? The regular poison potion has its normal affects which come naturally when first crafted. If you add
ItemCSS
Redstone
, it makes the potion last longer, thereby creating Poison ext (adds "ext." at the end of the potion name). If you add
ItemCSS
Glowstone Dust
, then it makes the potion more potent, meaning the effects are stronger, thereby creating Poison II (adds a roman numeral equivalent to n+1 where n is how many time you have brewed that potion with another glowstone). This applies to most potions, save for potions with an instant effect (i.e. Harming or Healing.) which do not have the option of becoming ext. This is also true for potions with an effect that cannot have its potency increased (i.e. Invisibility, since you cannot become even more invisible than you already are.)


To Summarize:

(except Invisibility, Water Breathing, Slowness, Night Vision, Fire Resistance, Weakness or Luck)
  • ItemCSS
    Redstone
    - Extends the duration of any potion.
(except Healing, Harming or Luck)

Potion Effects

The following effects only apply to the regular potion without any duration or potency extents.

  • Fire Resistance - Gives immunity to damage from fire, lava, and ranged Blaze attacks.
  • Harming - Inflicts 3 hearts of damage.
  • Healing - Restores 3 hearts instantly.
  • Invisibility - Renders the player invisible. Equipped/wielded items and armor are still visible.
  • Leaping - The player can jump higher than normal. Reduces fall damage.
  • Luck- Increases player's chance of a rare drop, similar to the Lucky enchantment.
  • Night Vision - Makes everything appear to be at max light level, including underwater areas.
  • Poison - Deals damage to Health over time.
  • Regeneration - Restores health over time by approximately 1 heart every 2.4 seconds.
  • Slowness - Player's movement is slowed to a crouch for 1 minute 30 seconds.
  • Swiftness - Increases player's walking speed, sprinting speed, and jumping length by 20%.
  • Strength - Adds 1 and 1/2 heart damage to all melee attacks with or without a weapon.
  • Water Breathing - Enables the player to breath underwater.
  • Weakness - Reduces all melee attacks by 1 heart damage. This will also make it so a player cannot cause damage without a weapon.

Gallery

Trivia

  • The potion of healing harms undead mobs (this includes mobs like Zombies, Skeletons, and the Wither), and the potion of harming heals those mobs.
  • The idea of sugar being used to make potions of swiftness may be based on the theory of some sugar making people hyperactive.
  • The idea of golden carrots being used to make Night Vision potions may be based on the theory that carrots help you see better.

Video Tutorial

Tactical Minecraft EP03:34

Tactical Minecraft EP.01 (Retake) Brewing Potions

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