|First Appearance||Classic 0.0.14a (2)|
|Type of Block||Natural Block|
|Data Values||Hex: 0C|
Sand is a common physics obeying block that can be found in deserts or next to water. Being a "physics obeying block" means that it will turn into a falling block entity and fall down until it hits a solid block, and turns back into a normal Sand block, or hits a non-solid block and turns into an item. 4 Sand can be crafted into one Sandstone by placing it in a square, or crafted into TNT by combining it with Gunpowder in a checkerboard pattern, and can also be smelted into Glass.
- In chunks generated after Beta 1.2's release, the bottom of all Sand piles had a layer of Sandstone.
- Before Beta 1.8, the spawn point of a world when created would always be on Sand.
- In the PC and Pocket Edition, particles are released by unstable sand.
- If a torch is placed under falling sand, it will break it. The same happens to gravel.
See also: Red Sand