Sprinting is a feature which was introduced in Beta 1.8, which allows a Player to run faster, around 5.6 meters/second. This is about 30% faster than the normal walking speed of around 4.3 m/s. a player sprints by double tapping the "Forward" key ( by default) and then holding it, or by pressing . It is possible to jump across four blocks horizontally (although difficult), instead of the usual two blocks by sprinting, however the jump height is no higher than normal. After switching on the "sprinting state" the field of view also slightly changes (increases FOV by 20) to give the impression of increased speed.
Sprinting is unlimited as long as the food bar is above 30% (if the food bar is 30% or under, the user will just walk normally, even if you try to sprint), but it also depletes the bar at a rate of 1/2 a food unit every 40 meters, or 7 seconds, as long as the Food Saturation Level is at 0. When a player sprints, particles come from a player's feet corresponding to the block type they are running on. When a player attacks any mobs (excluding squid) while sprinting, the mob suffers a large knock back. Sprinting stops when one collide with a solid block, or perform a sneaking action such as blocking. One do not stop sprinting when one run into a mob. Attacking a mob stops one's sprint, but breaking a block doesn't. In addition, a player isn't set on fire when one run through up to four consecutive blocks of fire (the fifth block does ignite a player). It is possible to make turns with the "Left" and "Right" keys (by default, and respectively) while sprinting without slowing down, thus altering the direction of where one go.
- Before 1.0, sprinting and jumping while in a 2 block high tunnel or house caused a speed almost twice as high as regular sprinting speed. This is rather inefficient, however, as this can easily drain food at a rate of about 1 unit per second, but it proves an excellent form of transport when playing on peaceful, or if one has a large amount of food.
- Doing the same as above, except on top of Ice, allowed a player to move at an astonishing 16 blocks per second. That is twice as fast as a full speed Minecart on Powered Rails.
- Doing the same as above, but with Trapdoors just above the ice, one could travel 1000 blocks in 54 seconds (18.518 blocks per second).
- A Recent update to the Minecraft: Xbox 360 Edition now allows a player to sprint.
- When sprinting in Water, one gets a very minor speed boost, but it isn't very noticeable. On the other hand, bobbing in water (holding down jump while swimming) gets one around faster.
- Sprinting and holding down jump at the same time (i.e. continually hopping) makes one go faster on land, but drains one's hunger bar more quickly.
- One of the fastest ways to starve is to Sprint in a plains area while jumping.
- The fastest way to get around is to drink a Potion of Swiftness while Sprinting and jumping on Ice.