|Attack Strength:||Easy: 1–5,
Medium: 2, Hard: 2–5
|Drops:||Bone, Arrow (including Arrows of Slowness), Bow|
|Location:||Cold Biomes, i.e. Ice Plains, Taiga etc.|
|First Appearance:||1.10 (16w20a)|
When the stray hits a player with an arrow, it will inflict Slowness temporarily. This means that the stray uses arrows of slowness. It will only inflict Slowness I, which means it can get away from a player easier if it wishes to do so and if they're not already cornered.
The stray will only spawn in colder biomes, like the Taiga or Ice Plains. In these biomes, strays have an 80% chance of spawning instead of a skeleton when spawned directly under the sky. strays also have a chance of spawning on top of polar bears.
- This is one of only two biome mob variants, the other one being the Husk, which often spawns in the desert instead of a Zombie.
- Despite using arrows of slowness, the stray itself is not immune to arrows of slowness that are being used on it.
- Some people believe the stray's torn clothing is torn dyed leather armor. However, it appears to be purely cosmetic, as Strays have been sighted wearing different kinds of armor.