Trapdoor
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| Trapdoor | |
|---|---|
| |
| First Appearance | Beta 1.6 |
| Type of Block | Solid Block |
| Stackable? | |
| Tool Used | |
| Data Values | Hex: 60 Dec: 96 |
| Obeys Physics? | |
| Luminosity | |
| Transparency | |
Contents |
Uses
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They can be placed anywhere with a solid block directly adjacent. When activated, they will then open by flipping upwards, toward the adjacent block. If that block is destroyed, the trapdoor will break off into a resource. Due to this restriction, it is currently not possible to create a flat floor with a trapdoor opening downwards.
Crafting
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| Trapdoor | ||
|---|---|---|
| None | None | None |
| Wood Planks | Wood Planks | Wood Planks |
| Wood Planks | Wood Planks | Wood Planks |
Mechanisms
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As with Doors, Trapdoors can be controlled with Redstone circuitry. Redstone in its charged state will cause the trapdoor to open. Conversely, redstone in its uncharged state will close the trapdoor.
Trivia
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- Sand and Gravel, if dropped onto a Trapdoor will break into items (similar to how sand or gravel falling on a torch or minecart track will do the same).
- Trapdoors can be pushed by Piston if there's another block for it to connect to or if the block it is currently connected to is pushed with it.
- Due to the 12w40a Snapshot, trapdoors can no longer be activated by left clicking. Only right clicking opens/closes trapdoors.

