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Weapons

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Weapons are used to kill mobs faster, and may be created via crafting. When you left click a mob no more than 3 blocks away, you deal damage according to what you are holding.

Tools as weapons

Axes, Pickaxes and Shovels can be used as weapons. If the player is holding anything besides these three or a sword, a normal attack will deal 'fist' damage (see below). Hammers are very strong, and are only in some mods.

Bows 

Main article: Bow

Arrows provide ammunition for a bow, and can either be crafted or found as a common drop from skeletons. When fired, they will fly in a ballistic trajectory affected by gravity and drag in air or water and will travel approximately 3 blocks when fired parallel to a flat plane with no change, 15 blocks average with medium change, and 24 blocks average with maximum change.

Weapon materials and efficiency

Swords can be made out of five different materials: wood, stone, gold, iron, and diamond. Each material has a limited amount of uses and a specific number of hearts damage. Better materials mean both more damage and a greater number of uses, with the exception of gold.

Critical Hits

Critical hits can be learned by sprinting, jumping and then attack.

Weapons as Tools

Swords will break many blocks and items faster than punching them by hand, such as glass and leaves, but each break counts against the sword as two uses.

Dealing damage

Mobs' health is measured in "hearts", just like the player's. Chickens have 2 hearts; sheep and and silverfishes have 4; cows, squids and pigs have 5; spiders have 8; skeletons, creepers, blazes, tamed wolves and zombie pigmen have 10; zombies have 10, (zombies also have armor points that can protect them); endermen have 20. Ghasts have only 5 hearts. Wild wolves have 4 hearts. Slimes and magma cubes react differently to damage. Their health depends on their size.

This is a chart cross-referencing weapons with materials to find the amount of damage dealt; notice the pattern.

Wood Gold Stone Iron Diamond
Sword
Two Hearts
Two Hearts
Two and a Half Hearts
Three Hearts
Three and a Half Hearts
Axe
One and a Half Hearts
One and a Half Hearts
Two Hearts
Two and a Half Hearts
Three Hearts
Pick
Minecraft Health
Minecraft Health
One and a Half Hearts
Two Hearts
Two and a Half Hearts
Shovel
Half a Heart
Half a Heart
Minecraft Health
One and a Half Hearts
Two Hearts

As fists and arrows do not have a "material", their damage is constant. Although Hoes are tools, they are not counted as weapons and have the same effect as fists (no durability loss and same damage)

Bow/Arrows
Minecraft Health
Three Hearts
Four and a Half Hearts
Fist
Half a Heart

Before Beta 1.5, fist and non-tool attacks did Half a Heart damage. This was upped in Beta 1.5 to Heart damage, but then was reverted in 1.8. However, this was balanced somewhat with the addition of critical hits.

Images of Weapons

Sword Axe Pickaxe Shovel Anim Bow Arrow


hu:Fegyverekzh:武器

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